Revert "Add tests to verify sync hashing mechanism."

This reverts commit 9f32eb76cd.
This commit is contained in:
abcdefg30
2015-08-04 20:03:19 +02:00
parent 3ec874db31
commit 58c4312675
2 changed files with 0 additions and 79 deletions

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@@ -1,78 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using NUnit.Framework;
using OpenRA.Traits;
namespace OpenRA.Test
{
[TestFixture]
class SyncTest
{
class Complex : ISync
{
[Sync]
public bool Bool = true;
[Sync]
public int Int = -123456789;
[Sync]
public int2 Int2 = new int2(123, -456);
[Sync]
public CPos CPos = new CPos(123, -456);
[Sync]
public CVec CVec = new CVec(123, -456);
[Sync]
public WDist WDist = new WDist(123);
[Sync]
public WPos WPos = new WPos(123, -456, int.MaxValue);
[Sync]
public WVec WVec = new WVec(123, -456, int.MaxValue);
[Sync]
public WAngle WAngle = new WAngle(123);
[Sync]
public WRot WRot = new WRot(new WAngle(123), new WAngle(-456), new WAngle(int.MaxValue));
[Sync]
public Target Target = Target.FromPos(new WPos(123, -456, int.MaxValue));
}
[TestCase(TestName = "Sync hashing has not accidentally changed")]
public void ComplexHash()
{
// If you have intentionally changed the values used for sync hashing, just update the expected value.
Assert.AreEqual(-2024026914, Sync.CalculateSyncHash(new Complex()));
}
class Flat : ISync
{
[Sync]
int a = 123456789;
[Sync]
bool b = true;
}
class Base : ISync
{
[Sync]
bool b = true;
}
class Derived : Base
{
[Sync]
int a = 123456789;
}
[TestCase(TestName = "All sync members in inheritance hierarchy are hashed")]
public void DerivedHash()
{
Assert.AreEqual(Sync.CalculateSyncHash(new Flat()), Sync.CalculateSyncHash(new Derived()));
}
}
}

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@@ -49,7 +49,6 @@
<Compile Include="OpenRA.Game\ActorInfoTest.cs" />
<Compile Include="OpenRA.Game\OrderTest.cs" />
<Compile Include="OpenRA.Game\PlatformTest.cs" />
<Compile Include="OpenRA.Game\SyncTest.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">