Fix ProductionQueue audio notifications in TS

Overwrote "BlockedAudio" with "" as the default "NoBuild" notification was removed.
This commit is contained in:
abcdefg30
2018-04-23 09:19:10 +02:00
committed by reaperrr
parent a329711011
commit 58dac1ba3f

View File

@@ -15,6 +15,7 @@ Player:
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
BlockedAudio:
LimitedAudio: BuildingInProgress LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Defense: ClassicProductionQueue@Defense:
@@ -23,24 +24,28 @@ Player:
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
BlockedAudio:
LimitedAudio: BuildingInProgress LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Vehicle: ClassicProductionQueue@Vehicle:
Type: Vehicle Type: Vehicle
BuildDurationModifier: 120 BuildDurationModifier: 120
LowPowerSlowdown: 3 LowPowerSlowdown: 3
BlockedAudio:
LimitedAudio: BuildingInProgress LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Infantry: ClassicProductionQueue@Infantry:
Type: Infantry Type: Infantry
BuildDurationModifier: 120 BuildDurationModifier: 120
LowPowerSlowdown: 3 LowPowerSlowdown: 3
BlockedAudio:
LimitedAudio: BuildingInProgress LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Air: ClassicProductionQueue@Air:
Type: Air Type: Air
BuildDurationModifier: 120 BuildDurationModifier: 120
LowPowerSlowdown: 3 LowPowerSlowdown: 3
BlockedAudio:
LimitedAudio: BuildingInProgress LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
PlaceBuilding: PlaceBuilding: