Merge pull request #7828 from obrakmann/fix7821_pbog_crash_td

Fix crash when placing buildings in TD.
This commit is contained in:
Taryn Hill
2015-04-02 11:38:35 -05:00

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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Common.Orders
public PlaceBuildingOrderGenerator(ProductionQueue queue, string name)
{
producer = queue.Actor;
placeBuildingInfo = producer.Info.Traits.Get<PlaceBuildingInfo>();
placeBuildingInfo = producer.Owner.PlayerActor.Info.Traits.Get<PlaceBuildingInfo>();
building = name;
// Clear selection if using Left-Click Orders