Fix packaging scripts (OpenRA.Utility wasn't built, and SharpZipLib wasn't included).
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@@ -17,7 +17,7 @@ cd "$SRCDIR"
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mkdir packaging/built
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mkdir packaging/built/mods
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echo $1 > VERSION
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make game editor
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make package
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# Remove the mdb files that are created during `make`
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find . -path "*.mdb" -delete
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@@ -28,6 +28,7 @@ find . -path "*.mdb" -delete
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FILES="OpenRA.Game.exe OpenRA.Editor.exe OpenRA.Utility.exe OpenRA.Renderer.Cg.dll OpenRA.Renderer.Gl.dll OpenRA.Renderer.Null.dll \
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OpenRA.FileFormats.dll FreeSans.ttf FreeSansBold.ttf titles.ttf cg glsl mods/ra mods/cnc VERSION COPYING HACKING INSTALL"
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echo "Copying files..."
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for i in $FILES; do
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cp -R "$i" "packaging/built/$i" || exit 3
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done
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@@ -38,6 +39,9 @@ cp thirdparty/Tao/* packaging/built
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# Copy WindowsBase.dll for linux packages
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cp thirdparty/WindowsBase.dll packaging/built
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# SharpZipLib for zip file support
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cp thirdparty/ICSharpCode.SharpZipLib.dll packaging/built
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# Copy game icon for windows package
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cp OpenRA.Game/OpenRA.ico packaging/built
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