Remove sync on actor - as it doesn't currently work.

This commit is contained in:
RoosterDragon
2015-09-21 22:15:36 +01:00
parent bbdd597917
commit 593d913f55

View File

@@ -30,7 +30,7 @@ namespace OpenRA
public readonly uint ActorID;
[Sync] public Player Owner { get; set; }
public Player Owner { get; set; }
public bool IsInWorld { get; internal set; }
public bool Disposed { get; private set; }