From 5941914cede0868b53f3f6593f536678fd4df7d7 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Fri, 31 Jul 2015 21:08:25 +0200 Subject: [PATCH] Fix WithProductionDoorOverlay namespace --- OpenRA.Mods.Common/Traits/Render/WithProductionDoorOverlay.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/OpenRA.Mods.Common/Traits/Render/WithProductionDoorOverlay.cs b/OpenRA.Mods.Common/Traits/Render/WithProductionDoorOverlay.cs index c28ed50581..a5c6098383 100644 --- a/OpenRA.Mods.Common/Traits/Render/WithProductionDoorOverlay.cs +++ b/OpenRA.Mods.Common/Traits/Render/WithProductionDoorOverlay.cs @@ -12,10 +12,9 @@ using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.Common.Graphics; -using OpenRA.Mods.Common.Traits; using OpenRA.Traits; -namespace OpenRA.Mods.TS.Traits +namespace OpenRA.Mods.Common.Traits { [Desc("Play an animation when a unit exits or blocks the exit after production finished.")] class WithProductionDoorOverlayInfo : ITraitInfo, IRenderActorPreviewSpritesInfo, Requires, Requires, Requires