untangling WorldRenderer from World

This commit is contained in:
Bob
2010-10-12 01:11:56 +13:00
parent 1c1483377c
commit 597dba8584
17 changed files with 162 additions and 124 deletions

View File

@@ -61,7 +61,7 @@ namespace OpenRA.Widgets
cachedFrame = frame;
}
Game.Renderer.WorldSpriteRenderer.DrawSprite(sprite,RenderOrigin, Game.world.WorldRenderer, palette);
Game.Renderer.WorldSpriteRenderer.DrawSprite(sprite,RenderOrigin, Game.worldRenderer, palette);
}
}
}

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Widgets
public static void DrawSHP(Sprite s, float2 pos)
{
Game.Renderer.WorldSpriteRenderer.DrawSprite(s,pos, Game.world.WorldRenderer, "chrome");
Game.Renderer.WorldSpriteRenderer.DrawSprite(s,pos, Game.worldRenderer, "chrome");
}
public static void DrawPanel(string collection, Rectangle Bounds)

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Widgets
Game.Renderer.LineRenderer.DrawLine(a, a + c, Color.White, Color.White);
foreach (var u in SelectActorsInBox(world, selbox.Value.First, selbox.Value.Second))
world.WorldRenderer.DrawSelectionBox(u, Color.Yellow);
Game.worldRenderer.DrawSelectionBox(u, Color.Yellow);
}
float2 dragStart, dragEnd;