untangling WorldRenderer from World
This commit is contained in:
@@ -61,7 +61,7 @@ namespace OpenRA.Widgets
|
||||
cachedFrame = frame;
|
||||
}
|
||||
|
||||
Game.Renderer.WorldSpriteRenderer.DrawSprite(sprite,RenderOrigin, Game.world.WorldRenderer, palette);
|
||||
Game.Renderer.WorldSpriteRenderer.DrawSprite(sprite,RenderOrigin, Game.worldRenderer, palette);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace OpenRA.Widgets
|
||||
|
||||
public static void DrawSHP(Sprite s, float2 pos)
|
||||
{
|
||||
Game.Renderer.WorldSpriteRenderer.DrawSprite(s,pos, Game.world.WorldRenderer, "chrome");
|
||||
Game.Renderer.WorldSpriteRenderer.DrawSprite(s,pos, Game.worldRenderer, "chrome");
|
||||
}
|
||||
|
||||
public static void DrawPanel(string collection, Rectangle Bounds)
|
||||
|
||||
@@ -41,7 +41,7 @@ namespace OpenRA.Widgets
|
||||
Game.Renderer.LineRenderer.DrawLine(a, a + c, Color.White, Color.White);
|
||||
|
||||
foreach (var u in SelectActorsInBox(world, selbox.Value.First, selbox.Value.Second))
|
||||
world.WorldRenderer.DrawSelectionBox(u, Color.Yellow);
|
||||
Game.worldRenderer.DrawSelectionBox(u, Color.Yellow);
|
||||
}
|
||||
|
||||
float2 dragStart, dragEnd;
|
||||
|
||||
Reference in New Issue
Block a user