diff --git a/OpenRA.Game/Actor.cs b/OpenRA.Game/Actor.cs index 3f5388aa58..f69e14b711 100644 --- a/OpenRA.Game/Actor.cs +++ b/OpenRA.Game/Actor.cs @@ -115,9 +115,9 @@ namespace OpenRA readonly INotifyBecomingIdle[] becomingIdles; readonly INotifyIdle[] tickIdles; readonly IEnumerable enabledTargetablePositions; + readonly bool setStaticTargetablePositions; WPos[] staticTargetablePositions; bool created; - bool setStaticTargetablePositions; internal Actor(World world, string name, TypeDictionary initDict) { @@ -552,7 +552,7 @@ namespace OpenRA void UpdateConditionState(string condition, int token, bool isRevoke) { - ConditionState conditionState = conditionStates.GetOrAdd(condition); + var conditionState = conditionStates.GetOrAdd(condition); if (isRevoke) conditionState.Tokens.Remove(token);