renamed OpenRa.Game.* to OpenRa.*; a few other bits

This commit is contained in:
Chris Forbes
2010-01-17 09:30:53 +13:00
parent eebb9cdd63
commit 59c0791d93
215 changed files with 645 additions and 519 deletions

View File

@@ -4,28 +4,28 @@ using System.Drawing;
using System.Linq;
using System.Net.Sockets;
using OpenRa.FileFormats;
using OpenRa.Game.GameRules;
using OpenRa.Game.Graphics;
using OpenRa.Game.Orders;
using OpenRa.Game.Support;
using OpenRa.Game.Traits;
using OpenRa.GameRules;
using OpenRa.Graphics;
using OpenRa.Orders;
using OpenRa.Support;
using OpenRa.Traits;
using IjwFramework.Types;
namespace OpenRa.Game
namespace OpenRa
{
static class Game
public static class Game
{
public static readonly int CellSize = 24;
public static World world;
public static Viewport viewport;
internal static Viewport viewport;
public static PathFinder PathFinder;
public static WorldRenderer worldRenderer;
internal static WorldRenderer worldRenderer;
public static Controller controller;
public static Chrome chrome;
internal static Chrome chrome;
public static UserSettings Settings;
public static OrderManager orderManager;
internal static OrderManager orderManager;
static int localPlayerIndex;
@@ -50,9 +50,9 @@ namespace OpenRa.Game
static int2 clientSize;
static HardwarePalette palette;
static string mapName;
public static Minimap minimap;
public static Session LobbyInfo = new Session();
public static int2[] SpawnPoints;
internal static Minimap minimap;
internal static Session LobbyInfo = new Session();
internal static int2[] SpawnPoints;
static bool changePending;
public static void ChangeMap(string mapName)
@@ -115,7 +115,7 @@ namespace OpenRa.Game
.ToArray();
}
public static void Initialize(string mapName, Renderer renderer, int2 clientSize,
internal static void Initialize(string mapName, Renderer renderer, int2 clientSize,
int localPlayer, bool useAftermath, Controller controller)
{
localPlayerIndex = localPlayer;
@@ -169,7 +169,7 @@ namespace OpenRa.Game
static int oreTicks;
public static int RenderFrame = 0;
public static Chat chat = new Chat();
internal static Chat chat = new Chat();
public static void Tick()
{