renamed OpenRa.Game.* to OpenRa.*; a few other bits
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@@ -4,28 +4,28 @@ using System.Drawing;
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using System.Linq;
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using System.Net.Sockets;
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using OpenRa.FileFormats;
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using OpenRa.Game.GameRules;
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using OpenRa.Game.Graphics;
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using OpenRa.Game.Orders;
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using OpenRa.Game.Support;
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using OpenRa.Game.Traits;
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using OpenRa.GameRules;
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using OpenRa.Graphics;
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using OpenRa.Orders;
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using OpenRa.Support;
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using OpenRa.Traits;
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using IjwFramework.Types;
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namespace OpenRa.Game
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namespace OpenRa
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{
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static class Game
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public static class Game
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{
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public static readonly int CellSize = 24;
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public static World world;
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public static Viewport viewport;
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internal static Viewport viewport;
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public static PathFinder PathFinder;
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public static WorldRenderer worldRenderer;
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internal static WorldRenderer worldRenderer;
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public static Controller controller;
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public static Chrome chrome;
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internal static Chrome chrome;
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public static UserSettings Settings;
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public static OrderManager orderManager;
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internal static OrderManager orderManager;
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static int localPlayerIndex;
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@@ -50,9 +50,9 @@ namespace OpenRa.Game
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static int2 clientSize;
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static HardwarePalette palette;
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static string mapName;
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public static Minimap minimap;
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public static Session LobbyInfo = new Session();
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public static int2[] SpawnPoints;
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internal static Minimap minimap;
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internal static Session LobbyInfo = new Session();
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internal static int2[] SpawnPoints;
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static bool changePending;
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public static void ChangeMap(string mapName)
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@@ -115,7 +115,7 @@ namespace OpenRa.Game
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.ToArray();
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}
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public static void Initialize(string mapName, Renderer renderer, int2 clientSize,
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internal static void Initialize(string mapName, Renderer renderer, int2 clientSize,
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int localPlayer, bool useAftermath, Controller controller)
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{
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localPlayerIndex = localPlayer;
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@@ -169,7 +169,7 @@ namespace OpenRa.Game
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static int oreTicks;
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public static int RenderFrame = 0;
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public static Chat chat = new Chat();
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internal static Chat chat = new Chat();
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public static void Tick()
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{
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