renamed OpenRa.Game.* to OpenRa.*; a few other bits
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@@ -2,22 +2,22 @@ using System.Drawing;
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using Ijw.DirectX;
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using OpenRa.FileFormats;
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namespace OpenRa.Game.Graphics
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namespace OpenRa.Graphics
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{
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class Sheet
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public class Sheet
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{
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readonly Renderer renderer;
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protected readonly Bitmap bitmap;
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Texture texture;
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public Sheet(Renderer renderer, Size size)
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internal Sheet(Renderer renderer, Size size)
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{
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this.renderer = renderer;
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this.bitmap = new Bitmap(size.Width, size.Height);
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}
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public Sheet(Renderer renderer, string filename)
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internal Sheet(Renderer renderer, string filename)
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{
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this.renderer = renderer;
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this.bitmap = (Bitmap)Image.FromStream(FileSystem.Open(filename));
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