renamed OpenRa.Game.* to OpenRa.*; a few other bits
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@@ -4,12 +4,12 @@ using System.IO;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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using OpenRa.FileFormats;
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using OpenRa.Game.GameRules;
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using OpenRa.Game.Graphics;
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using OpenRa.Game.Orders;
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using OpenRa.GameRules;
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using OpenRa.Graphics;
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using OpenRa.Orders;
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namespace OpenRa.Game
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namespace OpenRa
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{
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class MainWindow : Form
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{
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@@ -183,7 +183,7 @@ namespace OpenRa.Game
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}
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[Flags]
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enum MouseButton
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public enum MouseButton
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{
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None = (int)MouseButtons.None,
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Left = (int)MouseButtons.Left,
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@@ -192,7 +192,7 @@ namespace OpenRa.Game
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}
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[Flags]
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enum Modifiers
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public enum Modifiers
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{
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None = (int)Keys.None,
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Shift = (int)Keys.Shift,
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@@ -200,7 +200,7 @@ namespace OpenRa.Game
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Ctrl = (int)Keys.Control,
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}
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struct MouseInput
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public struct MouseInput
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{
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public MouseInputEvent Event;
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public int2 Location;
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@@ -208,5 +208,5 @@ namespace OpenRa.Game
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public Modifiers Modifiers;
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}
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enum MouseInputEvent { Down, Move, Up };
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public enum MouseInputEvent { Down, Move, Up };
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}
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