renamed OpenRa.Game.* to OpenRa.*; a few other bits
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@@ -1,11 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using OpenRa.Game.GameRules;
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using OpenRa.Game.Traits;
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using OpenRa.Game.SupportPowers;
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using OpenRa.GameRules;
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using OpenRa.Traits;
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using OpenRa.SupportPowers;
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namespace OpenRa.Game.Orders
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namespace OpenRa.Orders
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{
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class ChronosphereSelectOrderGenerator : IOrderGenerator
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{
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