renamed OpenRa.Game.* to OpenRa.*; a few other bits
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@@ -1,16 +1,16 @@
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using OpenRa.Game.GameRules;
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using OpenRa.Game.Graphics;
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using OpenRa.Game.Traits;
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using OpenRa.GameRules;
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using OpenRa.Graphics;
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using OpenRa.Traits;
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using OpenRa.FileFormats;
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namespace OpenRa.Game
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namespace OpenRa
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{
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enum PowerState { Normal, Low, Critical };
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public enum PowerState { Normal, Low, Critical };
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class Player
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public class Player
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{
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public Actor PlayerActor;
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public PaletteType Palette;
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