renamed OpenRa.Game.* to OpenRa.*; a few other bits

This commit is contained in:
Chris Forbes
2010-01-17 09:30:53 +13:00
parent eebb9cdd63
commit 59c0791d93
215 changed files with 645 additions and 519 deletions

View File

@@ -3,12 +3,12 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using IjwFramework.Types;
using OpenRa.Game.Graphics;
using OpenRa.Game.Traits;
using OpenRa.Graphics;
using OpenRa.Traits;
namespace OpenRa.Game
namespace OpenRa
{
class Shroud
public class Shroud
{
bool[,] explored = new bool[128, 128];
Sprite[] shadowBits = SpriteSheetBuilder.LoadAllSprites("shadow");
@@ -132,7 +132,7 @@ namespace OpenRa.Game
return shadowBits[ SpecialShroudTiles[ u ^ uSides ][ v ] ];
}
public void Draw(SpriteRenderer r)
internal void Draw(SpriteRenderer r)
{
if (dirty)
{