renamed OpenRa.Game.* to OpenRa.*; a few other bits
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@@ -2,10 +2,10 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Drawing;
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using OpenRa.Game.Orders;
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using OpenRa.Game.Traits;
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using OpenRa.Orders;
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using OpenRa.Traits;
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namespace OpenRa.Game.SupportPowers
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namespace OpenRa.SupportPowers
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{
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class ChronospherePower : ISupportPowerImpl
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{
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