now that we check actors and players we can't exclude them

This commit is contained in:
Matthias Mailänder
2014-06-28 09:51:50 +02:00
parent a6ad359914
commit 59c12c2a31

View File

@@ -68,14 +68,6 @@ namespace OpenRA.Lint
foreach (var testMap in maps) foreach (var testMap in maps)
{ {
if (testMap.RuleDefinitions.Count < 1)
{
if (verbose)
Console.WriteLine("No custom rules detected. Omitting Map: {0}".F(testMap.Title));
continue;
}
if (verbose) if (verbose)
Console.WriteLine("Map: {0}".F(testMap.Title)); Console.WriteLine("Map: {0}".F(testMap.Title));
testMap.PreloadRules(); testMap.PreloadRules();