CanTargetUnit -> CanTargetUnit
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@@ -236,7 +236,7 @@ namespace OpenRA.Mods.RA
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public string OrderID { get; private set; }
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public int OrderPriority { get; private set; }
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public bool CanTargetUnit(Actor self, Actor target, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor)
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public bool CanTargetActor(Actor self, Actor target, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor)
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{
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IsQueued = forceQueued;
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