CanTargetUnit -> CanTargetUnit

This commit is contained in:
Chris Forbes
2010-12-27 18:43:32 +13:00
parent 24a5b3ba03
commit 59fdbe8725
12 changed files with 17 additions and 16 deletions

View File

@@ -61,9 +61,9 @@ namespace OpenRA.Mods.RA
{
}
public override bool CanTargetUnit(Actor self, Actor target, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor)
public override bool CanTargetActor(Actor self, Actor target, bool forceAttack, bool forceMove, bool forceQueued, ref string cursor)
{
if( !base.CanTargetUnit( self, target, forceAttack, forceMove, forceQueued, ref cursor ) ) return false;
if( !base.CanTargetActor( self, target, forceAttack, forceMove, forceQueued, ref cursor ) ) return false;
IsQueued = forceQueued;