fixed #1257 - predict stance changes on the client

This commit is contained in:
Chris Forbes
2011-11-04 19:09:07 +13:00
parent bc5efa3fc5
commit 5a029e337a
2 changed files with 8 additions and 2 deletions

View File

@@ -32,12 +32,14 @@ namespace OpenRA.Mods.RA
[Sync] int nextScanTime = 0;
[Sync] public UnitStance stance;
public UnitStance predictedStance; /* NOT SYNCED: do not refer to this anywhere other than UI code */
public AutoTarget(Actor self, AutoTargetInfo info)
{
Info = info;
attack = self.Trait<AttackBase>();
stance = Info.InitialStance;
predictedStance = stance;
}
public void ResolveOrder(Actor self, Order order)