diff --git a/CHANGELOG b/CHANGELOG index ca87592e42..5ce8ae0dd1 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -6,10 +6,11 @@ NEW: Added force-move ability (hold alt to prioritize move/crush over attack/harvest). Added change-mod button to the asset download screen. Added kick-ban to the server lobby. - Added a button to fill empty lobby slots with bots. Added a renderer geometry visualization to the debug/cheats menu. + Overhauled lobby layout. Fixed exploit allowing arbitrary building placement. Fixed exploit allowing a malicious client to steal admin rights. + Fixed exploit related to support aircraft. Fixed glitches relating to passenger-carrying units being killed. Fixed a crash related to bridges on certain maps. Fixed a crash related to the color picker. @@ -21,6 +22,7 @@ NEW: Fixed units continuing to attack a building after it was captured. Fixed units chasing a chronoshifted unit across the map. Fixed units not being able to attack buildings from some angles. + Fixed infantry not being able to attack units from some angles. Removed some developer-specific options from the settings menu. Red Alert: Added external capturing for engineers (like C&C Generals). @@ -30,19 +32,27 @@ NEW: Fixed support powers being available after winning a game. Fixed sniper damage vs walls. Fixed destroyable ore mines. + Improved dog attack behavior. Tweaked some weapon explosions. Sniper health reduced. Iron curtain duration increased to 20 seconds. Chronoshift duration decreased to 20 seconds. + Tesla coil price reduced to $1200 and firing delay increased. + Mammoth tank build time reduced to 36 seconds. Mobile Radar Jammer range increased. Mechanic repair amount increased. Decrease the infantry run animation speed. + Added hospital tech structure that allows infantry to auto-heal. Increased oil derrick health and cash rate. Added initial capture bonus. - Added maps: Artemis, Fort Lonestar, Pluto, Sahara, Survival02, Tournament Island, Zeus. + Added several community created map decorations. + Added ants and larvae creep actors. + Added maps: Artemis, Athena, Fort Lonestar, Pluto, Sahara, Survival02, Tournament Island, Zeus. Updated maps: Ares, Apollo, Dionysus, Doughnut, Poseidon. Renamed maps: Ares: National Park -> Dionysus. Removed maps: Hotzone, Mjolnir-2, Seaside. + Disabled bots on several maps where they don't work well. C&C: + Added starting units configuration to the lobby (MCV only, light support, heavy support). Restored "classic" multi-engineer behavior. Buildings above 50% health will be damaged by 50%; buildings below this will be captured. Added some texture to the UI background. Fixed veterancy chevrons on cloaked units. @@ -50,6 +60,8 @@ NEW: Reduced the pip-count on silos. Orca range increased, reload time decreased. Sam Site missile spread increased. + Changed hospital to a capturable tech structure that allows infantry to auto-heal. + Added dinosaurs as buildable units from the Biolab. Added maps: Deterring Democracy, Deterring Democracy + Removed maps: East vs West Redux. Updated maps: Skull Valley, Slippery Slopes, The Hourglass. @@ -58,12 +70,14 @@ NEW: Added new title font. Added maps: Imperial Basin. Fixed harvester docking animation. + Fixed statistics tracking. Added harvesting animation. Uses original (better quality) audio. Updated maps: Black Mesa, Brimstone, Death Depths, Dune Boogie. Engine: Fixed a crash with server hosting under Windows. - Reduced order lag for singleplayer games + Significant improvements to pathfinder performance when ordering units to areas they cannot reach. + Reduced order lag for singleplayer games. Added support for TS/RA2 mix files. Added support for TS/RA2 SHP images. Added support for TS/RA2 voxel models. @@ -81,7 +95,8 @@ NEW: Host windows OpenAL and SDL dependencies on our own servers to avoid excessive downtime. Map Editor and Tools: Added an ingame asset viewer / converter to D2K and RA (enable via the Debug tab in the settings menu). - + Added EditorConfig definitions for editors that support it. + Added StyleCop definitions for editors that support it. 20130514: All mods: Destroyed bridges can now be repaired with an engineer.