Add a lint check for trait placement on hardcoded actor names.
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reaperrr
parent
0d3c624bbc
commit
5a0bcc01a6
@@ -11,6 +11,7 @@
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namespace OpenRA.Traits
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{
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[TraitLocation(SystemActors.World | SystemActors.EditorWorld)]
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[Desc("Enables visualization commands. Attach this to the world actor.")]
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public class DebugVisualizationsInfo : TraitInfo<DebugVisualizations> { }
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