Add a lint check for trait placement on hardcoded actor names.
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reaperrr
parent
0d3c624bbc
commit
5a0bcc01a6
@@ -16,6 +16,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Plays an audio notification and shows a radar ping when a harvester is attacked.",
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"Attach this to the player actor.")]
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[TraitLocation(SystemActors.Player)]
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public class HarvesterAttackNotifierInfo : TraitInfo
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{
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[Desc("Minimum duration (in seconds) between notification events.")]
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