Add a lint check for trait placement on hardcoded actor names.

This commit is contained in:
Matthias Mailänder
2021-04-11 14:30:00 +01:00
committed by reaperrr
parent 0d3c624bbc
commit 5a0bcc01a6
129 changed files with 266 additions and 67 deletions

View File

@@ -16,6 +16,7 @@ namespace OpenRA.Mods.Common.Traits
{
[Desc("Plays an audio notification and shows a radar ping when a harvester is attacked.",
"Attach this to the player actor.")]
[TraitLocation(SystemActors.Player)]
public class HarvesterAttackNotifierInfo : TraitInfo
{
[Desc("Minimum duration (in seconds) between notification events.")]