Add a lint check for trait placement on hardcoded actor names.
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reaperrr
parent
0d3c624bbc
commit
5a0bcc01a6
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits
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public void RulesetLoaded(Ruleset rules, ActorInfo info)
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{
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var pci = rules.Actors["player"].TraitInfoOrDefault<ProximityCaptorInfo>();
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var pci = rules.Actors[SystemActors.Player].TraitInfoOrDefault<ProximityCaptorInfo>();
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if (pci == null)
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throw new YamlException("ProximityCapturable requires the `Player` actor to have the ProximityCaptor trait.");
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}
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