Add a lint check for trait placement on hardcoded actor names.

This commit is contained in:
Matthias Mailänder
2021-04-11 14:30:00 +01:00
committed by reaperrr
parent 0d3c624bbc
commit 5a0bcc01a6
129 changed files with 266 additions and 67 deletions

View File

@@ -25,6 +25,7 @@ namespace OpenRA.Mods.Common.Traits
public int Depth;
}
[TraitLocation(SystemActors.World)]
[Desc("Attach this to the world actor.", "Order of the layers defines the Z sorting.")]
public class SmudgeLayerInfo : TraitInfo
{