Add MPSpawnUnits>BaseActorOffset
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reaperrr
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d46e47d16d
commit
5a0c1459b2
@@ -26,9 +26,12 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Only available when selecting one of these factions.", "Leave empty for no restrictions.")]
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public readonly HashSet<string> Factions = new HashSet<string>();
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[Desc("The mobile construction vehicle.")]
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[Desc("The actor at the center, usually the mobile construction vehicle.")]
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public readonly string BaseActor = null;
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[Desc("Offset from the spawn point, BaseActor will spawn at.")]
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public readonly CVec BaseActorOffset = CVec.Zero;
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[Desc("A group of units ready to defend or scout.")]
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public readonly string[] SupportActors = { };
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