Add MPSpawnUnits>BaseActorOffset

This commit is contained in:
Mustafa Alperen Seki
2018-10-29 19:58:23 +03:00
committed by reaperrr
parent d46e47d16d
commit 5a0c1459b2
2 changed files with 5 additions and 2 deletions

View File

@@ -87,7 +87,7 @@ namespace OpenRA.Mods.Common.Traits
{
w.CreateActor(unitGroup.BaseActor.ToLowerInvariant(), new TypeDictionary
{
new LocationInit(sp),
new LocationInit(sp + unitGroup.BaseActorOffset),
new OwnerInit(p),
new SkipMakeAnimsInit(),
new FacingInit(unitGroup.BaseActorFacing < 0 ? w.SharedRandom.Next(256) : unitGroup.BaseActorFacing),