changes to TypeDictionary's interface. (build-palette is broken, so hasn't been tested)
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@@ -32,7 +32,7 @@ namespace OpenRa.Game
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public static WeaponInfo GetPrimaryWeapon(this Actor self)
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{
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var info = self.Info.Traits.WithInterface<AttackBaseInfo>().FirstOrDefault();
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var info = self.Info.Traits.GetOrDefault<AttackBaseInfo>();
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if (info == null) return null;
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var weapon = info.PrimaryWeapon;
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@@ -43,7 +43,7 @@ namespace OpenRa.Game
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public static WeaponInfo GetSecondaryWeapon(this Actor self)
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{
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var info = self.Info.Traits.WithInterface<AttackBaseInfo>().FirstOrDefault();
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var info = self.Info.Traits.GetOrDefault<AttackBaseInfo>();
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if (info == null) return null;
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var weapon = info.SecondaryWeapon;
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