changes to TypeDictionary's interface. (build-palette is broken, so hasn't been tested)

This commit is contained in:
Bob
2010-01-12 13:27:59 +13:00
parent e6e5275f05
commit 5a29dd6ee2
36 changed files with 96 additions and 74 deletions

View File

@@ -169,7 +169,7 @@ namespace OpenRa.Game.Graphics
lineRenderer.DrawLine(xy + new float2(0, -2), xy + new float2(0, -4), c, c);
lineRenderer.DrawLine(Xy + new float2(0, -2), Xy + new float2(0, -4), c, c);
var healthAmount = (float)selectedUnit.Health / selectedUnit.Info.Traits.WithInterface<OwnedActorInfo>().First().HP;
var healthAmount = (float)selectedUnit.Health / selectedUnit.Info.Traits.Get<OwnedActorInfo>().HP;
var healthColor = (healthAmount < Rules.General.ConditionRed) ? Color.Red
: (healthAmount < Rules.General.ConditionYellow) ? Color.Yellow
: Color.LimeGreen;