changes to TypeDictionary's interface. (build-palette is broken, so hasn't been tested)

This commit is contained in:
Bob
2010-01-12 13:27:59 +13:00
parent e6e5275f05
commit 5a29dd6ee2
36 changed files with 96 additions and 74 deletions

View File

@@ -8,7 +8,7 @@ namespace OpenRa.Game.Traits
{
void AttackTarget(Actor self, Actor target)
{
var attack = self.traits.WithInterface<AttackBase>().First();
var attack = self.traits.Get<AttackBase>();
if (target != null)
attack.ResolveOrder(self, new Order("Attack", self, target, int2.Zero, null));
}
@@ -17,7 +17,7 @@ namespace OpenRa.Game.Traits
{
if (!self.IsIdle) return;
var attack = self.traits.WithInterface<AttackBase>().First();
var attack = self.traits.Get<AttackBase>();
var range = Util.GetMaximumRange(self);
if (attack.target == null ||
@@ -48,7 +48,7 @@ namespace OpenRa.Game.Traits
if (e.Damage < 0)
return; // don't retaliate against healers
var attack = self.traits.WithInterface<AttackBase>().First();
var attack = self.traits.Get<AttackBase>();
if (attack.target != null) return;
AttackTarget(self, e.Attacker);