Revert "Remove BuildingInfluence trait."

This reverts commit 34bf14332887267e206d217956aab143720fc87d.
This commit is contained in:
Paul Chote
2020-11-26 22:45:52 +00:00
parent 31c9b4fc80
commit 5a52ce5330
8 changed files with 62 additions and 35 deletions

View File

@@ -1,34 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2020 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RemoveBuildingInfluence : UpdateRule
{
public override string Name { get { return "BuildingInfluence trait has been removed."; } }
public override string Description
{
get
{
return "BuildingInfluence trait has been removed. Its functionality has been integrated into ActorMap.";
}
}
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
actorNode.RemoveNodes("BuildingInfluence");
yield break;
}
}
}

View File

@@ -78,7 +78,6 @@ namespace OpenRA.Mods.Common.UpdateRules
new RenameCircleContrast(),
new SplitDamagedByTerrain(),
new RemoveLaysTerrain(),
new RemoveBuildingInfluence(),
})
};