From 5a5b412901c577fbeb0bdb2befdcbd245df9689f Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 7 Mar 2010 23:41:28 +1300 Subject: [PATCH] fixed explosions; put dual-fire missiles back on BIKE --- mods/cnc/sequences.xml | 23 +++++++---------------- mods/cnc/vehicles.yaml | 4 +++- mods/cnc/weapons.ini | 6 +++++- 3 files changed, 15 insertions(+), 18 deletions(-) diff --git a/mods/cnc/sequences.xml b/mods/cnc/sequences.xml index e4838a68f9..52d17eaa9e 100644 --- a/mods/cnc/sequences.xml +++ b/mods/cnc/sequences.xml @@ -48,30 +48,21 @@ - - - - - - - - - - + + + + + + + diff --git a/mods/cnc/vehicles.yaml b/mods/cnc/vehicles.yaml index b004a16524..3ab479e78f 100644 --- a/mods/cnc/vehicles.yaml +++ b/mods/cnc/vehicles.yaml @@ -173,7 +173,9 @@ BIKE: AttackBase: PrimaryWeapon: Rockets PrimaryOffset: 0,0,0,-2 - PrimaryLocalOffset: -4,0,25,4,0,-25 + PrimaryLocalOffset: -4,0,25 + SecondaryWeapon: Rockets + SecondaryLocalOffset: 4,0,-25 RenderUnit: AutoTarget: diff --git a/mods/cnc/weapons.ini b/mods/cnc/weapons.ini index ca4b5d71be..fea005dd36 100644 --- a/mods/cnc/weapons.ini +++ b/mods/cnc/weapons.ini @@ -387,7 +387,7 @@ Super [UnitExplodeWarhead] Spread=10 Verses=90%,75%,60%,25%,100% -;Explosion=8 +Explosion=8 InfDeath=3 ImpactSound=xplos @@ -396,6 +396,7 @@ ImpactSound=xplos Spread=3 Verses=100%,50%,50%,25%,25% InfDeath=1 +Explosion=1 ; high explosive (shrapnel) [HE] @@ -404,6 +405,7 @@ Wall=yes Wood=yes Verses=90%,75%,60%,25%,100% InfDeath=2 +Explosion=5 ; armor piercing (discarding sabot, narrow effect) [AP] @@ -412,6 +414,7 @@ Wall=yes Wood=yes Verses=30%,75%,75%,100%,50% InfDeath=3 +Explosion=4 ; napalm and fire in general [Fire] @@ -419,6 +422,7 @@ Spread=8 Wood=yes Verses=90%,100%,60%,25%,50% InfDeath=4 +Explosion=3 ; anti-infantry rifle bullet (single shot -- very effective verses infantry) [HollowPoint]