From 5a5fa3739719c5f946bb2ca0f00648450a663463 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 30 May 2010 13:27:45 +1200 Subject: [PATCH] fix up cnc nuke enough that it should WORK --- mods/cnc/structures.yaml | 1 + mods/cnc/system.yaml | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/cnc/structures.yaml b/mods/cnc/structures.yaml index b5d54a3ad0..1229814c0f 100644 --- a/mods/cnc/structures.yaml +++ b/mods/cnc/structures.yaml @@ -338,6 +338,7 @@ TMPL: Sight: 4 Bib: NukeSilo: + MissileWeapon: atomic OBLI: RequiresPower: diff --git a/mods/cnc/system.yaml b/mods/cnc/system.yaml index bf4a41142c..948e14e2de 100644 --- a/mods/cnc/system.yaml +++ b/mods/cnc/system.yaml @@ -11,7 +11,6 @@ Player: LongDesc: Launches a nuclear missile at a target location. Prerequisites: TMPL TechLevel: 12 -# MissileWeapon: atomic BeginChargeSound: EndChargeSound: nukavail.aud SelectTargetSound: select1.aud