Adjust missions
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@@ -66,10 +66,12 @@ WorldLoaded = function()
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end
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Tick = function()
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if player.HasNoRequiredUnits() then
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enemy.MarkCompletedObjective(gdiObjective)
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end
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if enemy.HasNoRequiredUnits() then
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player.MarkCompletedObjective(nodObjective2)
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if DateTime.GameTime > 2 then
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if player.HasNoRequiredUnits() then
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enemy.MarkCompletedObjective(gdiObjective)
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end
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if enemy.HasNoRequiredUnits() then
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player.MarkCompletedObjective(nodObjective2)
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end
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end
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end
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