Tidy muting code.

This commit is contained in:
Paul Chote
2016-08-01 19:05:38 +01:00
parent 9437a86e7e
commit 5a7a69a875
2 changed files with 3 additions and 9 deletions

View File

@@ -207,9 +207,6 @@ namespace OpenRA.Platforms.Default
if (!TryGetSourceFromPool(out source))
return null;
if (Game.Settings.Sound.Mute)
Game.Sound.MuteAudio();
var slot = sourcePool[source];
slot.Pos = pos;
slot.FrameStarted = currFrame;