Tidy muting code.
This commit is contained in:
@@ -207,9 +207,6 @@ namespace OpenRA.Platforms.Default
|
||||
if (!TryGetSourceFromPool(out source))
|
||||
return null;
|
||||
|
||||
if (Game.Settings.Sound.Mute)
|
||||
Game.Sound.MuteAudio();
|
||||
|
||||
var slot = sourcePool[source];
|
||||
slot.Pos = pos;
|
||||
slot.FrameStarted = currFrame;
|
||||
|
||||
Reference in New Issue
Block a user