remove duplicated crap from CncLoadScreen
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@@ -73,7 +73,8 @@ namespace OpenRA.Mods.Cnc
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r.RgbaSpriteRenderer.DrawSprite(gdiLogo, gdiPos);
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r.RgbaSpriteRenderer.DrawSprite(nodLogo, nodPos);
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r.RgbaSpriteRenderer.DrawSprite(evaLogo, evaPos);
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DrawBorder();
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WidgetUtils.DrawPanelPartial(ss, Bounds, PanelSides.Edges);
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var barY = Renderer.Resolution.Height-78;
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text = "Loading";
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@@ -92,45 +93,7 @@ namespace OpenRA.Mods.Cnc
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r.EndFrame( nih );
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}
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void DrawBorder()
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{
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// Left border
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WidgetUtils.FillRectWithSprite(new Rectangle(Bounds.Left,
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Bounds.Top + (int)ss[0].size.Y,
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(int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
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ss[2]);
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// Right border
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WidgetUtils.FillRectWithSprite(new Rectangle(Bounds.Right - (int)ss[3].size.X,
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Bounds.Top + (int)ss[0].size.Y,
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(int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y - Bounds.Top - (int)ss[0].size.Y),
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ss[3]);
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// Top border
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WidgetUtils.FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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Bounds.Top,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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(int)ss[0].size.Y),
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ss[0]);
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// Bottom border
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WidgetUtils.FillRectWithSprite(new Rectangle(Bounds.Left + (int)ss[2].size.X,
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Bounds.Bottom - (int)ss[1].size.Y,
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Bounds.Right - (int)ss[3].size.X - Bounds.Left - (int)ss[2].size.X,
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(int)ss[0].size.Y),
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ss[1]);
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WidgetUtils.DrawRGBA(ss[4], new float2(Bounds.Left, Bounds.Top));
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WidgetUtils.DrawRGBA(ss[5], new float2(Bounds.Right - ss[5].size.X, Bounds.Top));
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WidgetUtils.DrawRGBA(ss[6], new float2(Bounds.Left, Bounds.Bottom - ss[6].size.Y));
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WidgetUtils.DrawRGBA(ss[7], new float2(Bounds.Right - ss[7].size.X, Bounds.Bottom - ss[7].size.Y));
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}
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public void StartGame()
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{
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TestAndContinue();
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