Replace MapGrid.CellCorners with a new CellRamp struct.
This commit is contained in:
@@ -9,7 +9,6 @@
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@@ -20,6 +19,81 @@ namespace OpenRA
|
||||
{
|
||||
public enum MapGridType { Rectangular, RectangularIsometric }
|
||||
|
||||
public enum RampSplit { Flat, X, Y }
|
||||
public enum RampCornerHeight { Low = 0, Half = 1, Full = 2 }
|
||||
|
||||
public struct CellRamp
|
||||
{
|
||||
public readonly WVec[] Corners;
|
||||
public readonly WVec[][] Polygons;
|
||||
|
||||
public CellRamp(MapGridType type, RampCornerHeight tl = RampCornerHeight.Low, RampCornerHeight tr = RampCornerHeight.Low, RampCornerHeight br = RampCornerHeight.Low, RampCornerHeight bl = RampCornerHeight.Low, RampSplit split = RampSplit.Flat)
|
||||
{
|
||||
if (type == MapGridType.RectangularIsometric)
|
||||
{
|
||||
Corners = new[]
|
||||
{
|
||||
new WVec(0, -724, 724 * (int)tl),
|
||||
new WVec(724, 0, 724 * (int)tr),
|
||||
new WVec(0, 724, 724 * (int)br),
|
||||
new WVec(-724, 0, 724 * (int)bl),
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
Corners = new[]
|
||||
{
|
||||
new WVec(-512, -512, 512 * (int)tl),
|
||||
new WVec(512, -512, 512 * (int)tr),
|
||||
new WVec(512, 512, 512 * (int)br),
|
||||
new WVec(-512, 512, 512 * (int)bl)
|
||||
};
|
||||
}
|
||||
|
||||
if (split == RampSplit.X)
|
||||
{
|
||||
Polygons = new[]
|
||||
{
|
||||
new[] { Corners[0], Corners[1], Corners[3] },
|
||||
new[] { Corners[1], Corners[2], Corners[3] }
|
||||
};
|
||||
}
|
||||
else if (split == RampSplit.Y)
|
||||
{
|
||||
Polygons = new[]
|
||||
{
|
||||
new[] { Corners[0], Corners[1], Corners[2] },
|
||||
new[] { Corners[0], Corners[2], Corners[3] }
|
||||
};
|
||||
}
|
||||
else
|
||||
Polygons = new[] { Corners };
|
||||
}
|
||||
|
||||
public WDist DistanceAboveTerrain(WVec delta)
|
||||
{
|
||||
// Enumerate over the polygons, assuming that they are triangles
|
||||
// If the ramp is not split we will take the first three vertices of the corners as a valid triangle
|
||||
WVec[] p = null;
|
||||
var u = 0;
|
||||
var v = 0;
|
||||
for (var i = 0; i < Polygons.Length; i++)
|
||||
{
|
||||
p = Polygons[i];
|
||||
u = ((p[1].Y - p[2].Y) * (delta.X - p[2].X) - (p[1].X - p[2].X) * (delta.Y - p[2].Y)) / 1024;
|
||||
v = ((p[0].X - p[2].X) * (delta.Y - p[2].Y) - (p[0].Y - p[2].Y) * (delta.X - p[2].X)) / 1024;
|
||||
|
||||
// Point is within the triangle if 0 <= u,v <= 1024
|
||||
if (u >= 0 && u <= 1024 && v >= 0 && v <= 1024)
|
||||
break;
|
||||
}
|
||||
|
||||
// Calculate w from u,v and interpolate height
|
||||
var dz = (u * p[0].Z + v * p[1].Z + (1024 - u - v) * p[2].Z) / 1024;
|
||||
return new WDist(delta.Z - dz);
|
||||
}
|
||||
}
|
||||
|
||||
public class MapGrid : IGlobalModData
|
||||
{
|
||||
public readonly MapGridType Type = MapGridType.Rectangular;
|
||||
@@ -41,43 +115,7 @@ namespace OpenRA
|
||||
new WVec(256, 256, 0), // bottom right - index 5
|
||||
};
|
||||
|
||||
public WVec[][] CellCorners { get; private set; }
|
||||
|
||||
readonly int[][] cellCornerHalfHeights = new int[][]
|
||||
{
|
||||
// Flat
|
||||
new[] { 0, 0, 0, 0 },
|
||||
|
||||
// Slopes (two corners high)
|
||||
new[] { 0, 0, 1, 1 },
|
||||
new[] { 1, 0, 0, 1 },
|
||||
new[] { 1, 1, 0, 0 },
|
||||
new[] { 0, 1, 1, 0 },
|
||||
|
||||
// Slopes (one corner high)
|
||||
new[] { 0, 0, 0, 1 },
|
||||
new[] { 1, 0, 0, 0 },
|
||||
new[] { 0, 1, 0, 0 },
|
||||
new[] { 0, 0, 1, 0 },
|
||||
|
||||
// Slopes (three corners high)
|
||||
new[] { 1, 0, 1, 1 },
|
||||
new[] { 1, 1, 0, 1 },
|
||||
new[] { 1, 1, 1, 0 },
|
||||
new[] { 0, 1, 1, 1 },
|
||||
|
||||
// Slopes (two corners high, one corner double high)
|
||||
new[] { 1, 0, 1, 2 },
|
||||
new[] { 2, 1, 0, 1 },
|
||||
new[] { 1, 2, 1, 0 },
|
||||
new[] { 0, 1, 2, 1 },
|
||||
|
||||
// Slopes (two corners high, alternating)
|
||||
new[] { 1, 0, 1, 0 },
|
||||
new[] { 0, 1, 0, 1 },
|
||||
new[] { 1, 0, 1, 0 },
|
||||
new[] { 0, 1, 0, 1 }
|
||||
};
|
||||
public CellRamp[] Ramps { get; private set; }
|
||||
|
||||
internal readonly CVec[][] TilesByDistance;
|
||||
|
||||
@@ -96,34 +134,46 @@ namespace OpenRA
|
||||
throw new InvalidDataException("Subcell default index must be a valid index into the offset triples and must be greater than 0 for mods with subcells");
|
||||
}
|
||||
|
||||
var makeCorners = Type == MapGridType.RectangularIsometric ?
|
||||
(Func<int[], WVec[]>)IsometricCellCorners : RectangularCellCorners;
|
||||
CellCorners = cellCornerHalfHeights.Select(makeCorners).ToArray();
|
||||
// Slope types are hardcoded following the convention from the TS and RA2 map format
|
||||
Ramps = new[]
|
||||
{
|
||||
// Flat
|
||||
new CellRamp(Type),
|
||||
|
||||
// Two adjacent corners raised by half a cell
|
||||
new CellRamp(Type, tr: RampCornerHeight.Half, br: RampCornerHeight.Half),
|
||||
new CellRamp(Type, br: RampCornerHeight.Half, bl: RampCornerHeight.Half),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, bl: RampCornerHeight.Half),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, tr: RampCornerHeight.Half),
|
||||
|
||||
// One corner raised by half a cell
|
||||
new CellRamp(Type, br: RampCornerHeight.Half, split: RampSplit.X),
|
||||
new CellRamp(Type, bl: RampCornerHeight.Half, split: RampSplit.Y),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, split: RampSplit.X),
|
||||
new CellRamp(Type, tr: RampCornerHeight.Half, split: RampSplit.Y),
|
||||
|
||||
// Three corners raised by half a cell
|
||||
new CellRamp(Type, tr: RampCornerHeight.Half, br: RampCornerHeight.Half, bl: RampCornerHeight.Half, split: RampSplit.X),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, br: RampCornerHeight.Half, bl: RampCornerHeight.Half, split: RampSplit.Y),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, tr: RampCornerHeight.Half, bl: RampCornerHeight.Half, split: RampSplit.X),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, tr: RampCornerHeight.Half, br: RampCornerHeight.Half, split: RampSplit.Y),
|
||||
|
||||
// Full tile sloped (mid corners raised by half cell, far corner by full cell)
|
||||
new CellRamp(Type, tr: RampCornerHeight.Half, br: RampCornerHeight.Full, bl: RampCornerHeight.Half),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, br: RampCornerHeight.Half, bl: RampCornerHeight.Full),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Full, tr: RampCornerHeight.Half, bl: RampCornerHeight.Half),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, tr: RampCornerHeight.Full, br: RampCornerHeight.Half),
|
||||
|
||||
// Two opposite corners raised by half a cell
|
||||
new CellRamp(Type, tr: RampCornerHeight.Half, bl: RampCornerHeight.Half, split: RampSplit.Y),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, br: RampCornerHeight.Half, split: RampSplit.Y),
|
||||
new CellRamp(Type, tr: RampCornerHeight.Half, bl: RampCornerHeight.Half, split: RampSplit.X),
|
||||
new CellRamp(Type, tl: RampCornerHeight.Half, br: RampCornerHeight.Half, split: RampSplit.X),
|
||||
};
|
||||
|
||||
TilesByDistance = CreateTilesByDistance();
|
||||
}
|
||||
|
||||
static WVec[] IsometricCellCorners(int[] cornerHeight)
|
||||
{
|
||||
return new WVec[]
|
||||
{
|
||||
new WVec(-724, 0, 724 * cornerHeight[0]),
|
||||
new WVec(0, -724, 724 * cornerHeight[1]),
|
||||
new WVec(724, 0, 724 * cornerHeight[2]),
|
||||
new WVec(0, 724, 724 * cornerHeight[3])
|
||||
};
|
||||
}
|
||||
|
||||
static WVec[] RectangularCellCorners(int[] cornerHeight)
|
||||
{
|
||||
return new WVec[]
|
||||
{
|
||||
new WVec(-512, -512, 512 * cornerHeight[0]),
|
||||
new WVec(512, -512, 512 * cornerHeight[1]),
|
||||
new WVec(512, 512, 512 * cornerHeight[2]),
|
||||
new WVec(-512, 512, 512 * cornerHeight[3])
|
||||
};
|
||||
}
|
||||
|
||||
CVec[][] CreateTilesByDistance()
|
||||
{
|
||||
var ts = new List<CVec>[MaximumTileSearchRange + 1];
|
||||
|
||||
Reference in New Issue
Block a user