BuiltAt in RulesConverter
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@@ -24,7 +24,7 @@ namespace OpenRa.Game.GameRules
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{
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MiniYaml inherits;
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node.Nodes.TryGetValue( "Inherits", out inherits );
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if( inherits.Value == null || string.IsNullOrEmpty( inherits.Value ) )
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if( inherits == null || string.IsNullOrEmpty( inherits.Value ) )
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return node;
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MiniYaml parent;
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