Merge pull request #7072 from obrakmann/fmv-overhaul
Move FMV playback from Lua scripts to widgets
This commit is contained in:
@@ -91,6 +91,15 @@ namespace OpenRA
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}
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}
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public class MapVideos
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{
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public string BackgroundInfo;
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public string Briefing;
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public string GameStart;
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public string GameWon;
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public string GameLost;
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}
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public class Map
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{
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[FieldLoader.Ignore] public IFolder Container;
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@@ -105,7 +114,6 @@ namespace OpenRA
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public string Title;
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public string Type = "Conquest";
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public string PreviewVideo;
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public string Description;
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public string Author;
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public string Tileset;
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@@ -134,6 +142,19 @@ namespace OpenRA
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return options;
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}
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[FieldLoader.LoadUsing("LoadVideos")]
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public MapVideos Videos;
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static object LoadVideos(MiniYaml y)
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{
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var videos = new MapVideos();
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var nodesDict = y.ToDictionary();
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if (nodesDict.ContainsKey("Videos"))
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FieldLoader.Load(videos, nodesDict["Videos"]);
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return videos;
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}
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[FieldLoader.Ignore] public Lazy<Dictionary<string, ActorReference>> Actors;
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public int PlayerCount { get { return Players.Count(p => p.Value.Playable); } }
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@@ -375,7 +396,6 @@ namespace OpenRA
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"Title",
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"Description",
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"Author",
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"PreviewVideo",
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"Tileset",
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"MapSize",
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"Bounds",
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@@ -391,6 +411,8 @@ namespace OpenRA
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root.Add(new MiniYamlNode(field, FieldSaver.FormatValue(this, f)));
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}
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root.Add(new MiniYamlNode("Videos", FieldSaver.SaveDifferences(Videos, new MapVideos())));
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root.Add(new MiniYamlNode("Options", FieldSaver.SaveDifferences(Options, new MapOptions())));
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root.Add(new MiniYamlNode("Players", null,
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@@ -157,6 +157,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
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map.MapResources = Exts.Lazy(() => new CellLayer<ResourceTile>(TileShape.Rectangle, size));
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map.MapTiles = Exts.Lazy(() => new CellLayer<TerrainTile>(TileShape.Rectangle, size));
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map.Videos = new MapVideos();
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map.Options = new MapOptions();
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if (legacyMapFormat == IniMapFormat.RedAlert)
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@@ -174,6 +176,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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ReadCncTrees(file);
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}
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LoadVideos(file, "BASIC");
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LoadActors(file, "STRUCTURES");
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LoadActors(file, "UNITS");
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LoadActors(file, "INFANTRY");
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@@ -502,5 +505,33 @@ namespace OpenRA.Mods.Common.UtilityCommands
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map.Players.Add(section, pr);
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}
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void LoadVideos(IniFile file, string section)
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{
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foreach (var s in file.GetSection(section))
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{
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if (s.Value != "x" && s.Value != "<none>")
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{
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switch (s.Key)
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{
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case "Intro":
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map.Videos.BackgroundInfo = s.Value.ToLower() + ".vqa";
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break;
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case "Brief":
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map.Videos.Briefing = s.Value.ToLower() + ".vqa";
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break;
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case "Action":
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map.Videos.GameStart = s.Value.ToLower() + ".vqa";
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break;
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case "Win":
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map.Videos.GameWon = s.Value.ToLower() + ".vqa";
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break;
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case "Lose":
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map.Videos.GameLost = s.Value.ToLower() + ".vqa";
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break;
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}
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}
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}
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}
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}
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}
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Widgets
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{
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class LeaveMapLogic
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{
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enum Tab { Objectives, Chat };
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enum Tab { Objectives, Chat }
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Tab currentTab;
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OrderManager orderManager;
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@@ -125,6 +125,13 @@ namespace OpenRA.Mods.RA.Widgets
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var objectivesContainer = dialog.Get<ContainerWidget>("OBJECTIVES_PANEL");
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Game.LoadWidget(world, panel, objectivesContainer, new WidgetArgs());
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objectivesContainer.IsVisible = () => currentTab == Tab.Objectives;
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string video = null;
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if (world.LocalPlayer.WinState != WinState.Undefined)
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video = world.LocalPlayer.WinState == WinState.Won ? world.Map.Videos.GameWon : world.Map.Videos.GameLost;
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if (!string.IsNullOrEmpty(video))
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Media.PlayFMVFullscreen(world, video, () => { });
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}
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if (isMultiplayer)
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@@ -23,14 +23,19 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class MissionBrowserLogic
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{
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enum PlayingVideo { None, Info, Briefing, GameStart }
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readonly Action onStart;
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readonly ScrollPanelWidget descriptionPanel;
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readonly LabelWidget description;
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readonly SpriteFont descriptionFont;
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readonly DropDownButtonWidget difficultyButton;
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readonly ButtonWidget startVideoButton;
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readonly ButtonWidget stopVideoButton;
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readonly ButtonWidget startBriefingVideoButton;
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readonly ButtonWidget stopBriefingVideoButton;
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readonly ButtonWidget startInfoVideoButton;
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readonly ButtonWidget stopInfoVideoButton;
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readonly VqaPlayerWidget videoPlayer;
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readonly BackgroundWidget fullscreenVideoPlayer;
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readonly ScrollPanelWidget missionList;
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readonly ScrollItemWidget headerTemplate;
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@@ -38,12 +43,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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MapPreview selectedMapPreview;
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bool showVideoPlayer;
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PlayingVideo playingVideo;
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string difficulty;
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[ObjectCreator.UseCtor]
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public MissionBrowserLogic(Widget widget, Action onStart, Action onExit)
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public MissionBrowserLogic(Widget widget, World world, Action onStart, Action onExit)
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{
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this.onStart = onStart;
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@@ -54,16 +59,17 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var title = widget.GetOrNull<LabelWidget>("MISSIONBROWSER_TITLE");
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if (title != null)
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title.GetText = () => showVideoPlayer ? selectedMapPreview.Title : title.Text;
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title.GetText = () => playingVideo != PlayingVideo.None ? selectedMapPreview.Title : title.Text;
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widget.Get("MISSION_INFO").IsVisible = () => selectedMapPreview != null;
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var previewWidget = widget.Get<MapPreviewWidget>("MISSION_PREVIEW");
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previewWidget.Preview = () => selectedMapPreview;
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previewWidget.IsVisible = () => !showVideoPlayer;
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previewWidget.IsVisible = () => playingVideo == PlayingVideo.None;
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videoPlayer = widget.Get<VqaPlayerWidget>("MISSION_VIDEO");
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widget.Get("MISSION_BIN").IsVisible = () => showVideoPlayer;
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widget.Get("MISSION_BIN").IsVisible = () => playingVideo != PlayingVideo.None;
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fullscreenVideoPlayer = Ui.LoadWidget<BackgroundWidget>("FULLSCREEN_PLAYER", Ui.Root, new WidgetArgs { { "world", world } });
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descriptionPanel = widget.Get<ScrollPanelWidget>("MISSION_DESCRIPTION_PANEL");
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@@ -72,10 +78,15 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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difficultyButton = widget.Get<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON");
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startVideoButton = widget.Get<ButtonWidget>("START_VIDEO_BUTTON");
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stopVideoButton = widget.Get<ButtonWidget>("STOP_VIDEO_BUTTON");
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stopVideoButton.IsVisible = () => showVideoPlayer;
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stopVideoButton.OnClick = StopVideo;
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startBriefingVideoButton = widget.Get<ButtonWidget>("START_BRIEFING_VIDEO_BUTTON");
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stopBriefingVideoButton = widget.Get<ButtonWidget>("STOP_BRIEFING_VIDEO_BUTTON");
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stopBriefingVideoButton.IsVisible = () => playingVideo == PlayingVideo.Briefing;
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stopBriefingVideoButton.OnClick = () => StopVideo(videoPlayer);
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startInfoVideoButton = widget.Get<ButtonWidget>("START_INFO_VIDEO_BUTTON");
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stopInfoVideoButton = widget.Get<ButtonWidget>("STOP_INFO_VIDEO_BUTTON");
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stopInfoVideoButton.IsVisible = () => playingVideo == PlayingVideo.Info;
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stopInfoVideoButton.OnClick = () => StopVideo(videoPlayer);
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var allMaps = new List<Map>();
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missionList.RemoveChildren();
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@@ -114,12 +125,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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SelectMap(allMaps.First());
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var startButton = widget.Get<ButtonWidget>("STARTGAME_BUTTON");
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startButton.OnClick = StartMission;
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startButton.OnClick = StartMissionClicked;
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startButton.IsDisabled = () => selectedMapPreview.RuleStatus != MapRuleStatus.Cached;
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widget.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
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{
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StopVideo();
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StopVideo(videoPlayer);
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Game.Disconnect();
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Ui.CloseWindow();
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onExit();
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@@ -128,7 +139,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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void CreateMissionGroup(string title, IEnumerable<Map> maps)
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{
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var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => {});
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var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => { });
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header.Get<LabelWidget>("LABEL").GetText = () => title;
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missionList.AddChild(header);
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@@ -139,41 +150,35 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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var item = ScrollItemWidget.Setup(template,
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() => selectedMapPreview != null && selectedMapPreview.Uid == map.Uid,
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() => SelectMap(map),
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StartMission);
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StartMissionClicked);
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item.Get<LabelWidget>("TITLE").GetText = () => map.Title;
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missionList.AddChild(item);
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}
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}
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float cachedSoundVolume;
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float cachedMusicVolume;
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void SelectMap(Map map)
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{
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StopVideo();
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selectedMapPreview = Game.modData.MapCache[map.Uid];
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// Cache the rules on a background thread to avoid jank
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new Thread(selectedMapPreview.CacheRules).Start();
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var video = selectedMapPreview.Map.PreviewVideo;
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var videoVisible = video != null;
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var videoDisabled = !(videoVisible && GlobalFileSystem.Exists(video));
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var briefingVideo = selectedMapPreview.Map.Videos.Briefing;
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var briefingVideoVisible = briefingVideo != null;
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var briefingVideoDisabled = !(briefingVideoVisible && GlobalFileSystem.Exists(briefingVideo));
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startVideoButton.IsVisible = () => videoVisible && !showVideoPlayer;
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startVideoButton.IsDisabled = () => videoDisabled;
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startVideoButton.OnClick = () =>
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{
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showVideoPlayer = true;
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videoPlayer.Load(video);
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videoPlayer.PlayThen(StopVideo);
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var infoVideo = selectedMapPreview.Map.Videos.BackgroundInfo;
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var infoVideoVisible = infoVideo != null;
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var infoVideoDisabled = !(infoVideoVisible && GlobalFileSystem.Exists(infoVideo));
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// Mute other distracting sounds
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cachedSoundVolume = Sound.SoundVolume;
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cachedMusicVolume = Sound.MusicVolume;
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Sound.SoundVolume = Sound.MusicVolume = 0;
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};
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startBriefingVideoButton.IsVisible = () => briefingVideoVisible && playingVideo != PlayingVideo.Briefing;
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startBriefingVideoButton.IsDisabled = () => briefingVideoDisabled || playingVideo != PlayingVideo.None;
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startBriefingVideoButton.OnClick = () => PlayVideo(videoPlayer, briefingVideo, PlayingVideo.Briefing, () => StopVideo(videoPlayer));
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startInfoVideoButton.IsVisible = () => infoVideoVisible && playingVideo != PlayingVideo.Info;
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startInfoVideoButton.IsDisabled = () => infoVideoDisabled || playingVideo != PlayingVideo.None;
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startInfoVideoButton.OnClick = () => PlayVideo(videoPlayer, infoVideo, PlayingVideo.Info, () => StopVideo(videoPlayer));
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var text = map.Description != null ? map.Description.Replace("\\n", "\n") : "";
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text = WidgetUtils.WrapText(text, description.Bounds.Width, descriptionFont);
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@@ -205,25 +210,72 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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};
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}
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void StopVideo()
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float cachedSoundVolume;
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float cachedMusicVolume;
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void MuteSounds()
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{
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if (!showVideoPlayer)
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return;
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Sound.SoundVolume = cachedSoundVolume;
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Sound.MusicVolume = cachedMusicVolume;
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videoPlayer.Stop();
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showVideoPlayer = false;
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cachedSoundVolume = Sound.SoundVolume;
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cachedMusicVolume = Sound.MusicVolume;
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Sound.SoundVolume = Sound.MusicVolume = 0;
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}
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void StartMission()
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void UnMuteSounds()
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{
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StopVideo();
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if (cachedSoundVolume > 0)
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Sound.SoundVolume = cachedSoundVolume;
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if (cachedMusicVolume > 0)
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Sound.MusicVolume = cachedMusicVolume;
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}
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void PlayVideo(VqaPlayerWidget player, string video, PlayingVideo pv, Action onComplete)
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{
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StopVideo(player);
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playingVideo = pv;
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player.Load(video);
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// video playback runs asynchronously
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player.PlayThen(onComplete);
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// Mute other distracting sounds
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MuteSounds();
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}
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void StopVideo(VqaPlayerWidget player)
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{
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if (playingVideo == PlayingVideo.None)
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return;
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UnMuteSounds();
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player.Stop();
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playingVideo = PlayingVideo.None;
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}
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void StartMissionClicked()
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{
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StopVideo(videoPlayer);
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if (selectedMapPreview.RuleStatus != MapRuleStatus.Cached)
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return;
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var gameStartVideo = selectedMapPreview.Map.Videos.GameStart;
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if (gameStartVideo != null && GlobalFileSystem.Exists(gameStartVideo))
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{
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var fsPlayer = fullscreenVideoPlayer.Get<VqaPlayerWidget>("PLAYER");
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fullscreenVideoPlayer.Visible = true;
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PlayVideo(fsPlayer, gameStartVideo, PlayingVideo.GameStart, () =>
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{
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StopVideo(fsPlayer);
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StartMission();
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});
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}
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else
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StartMission();
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}
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void StartMission()
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{
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OrderManager om = null;
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Action lobbyReady = null;
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@@ -21,7 +21,7 @@ Container@MISSIONBROWSER_PANEL:
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X: 15
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Y: 15
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Width: 239
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Height: 347
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Height: 307
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Children:
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ScrollItem@HEADER:
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Width: PARENT_RIGHT-27
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@@ -74,6 +74,13 @@ Container@MISSIONBROWSER_PANEL:
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Width: PARENT_RIGHT - 32
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VAlign: Top
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Font: Small
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DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
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X: 15
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Y: 337
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Width: 239
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Height: 25
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Text: Difficulty
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Font: Regular
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Button@BACK_BUTTON:
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Y: 376
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Width: 140
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@@ -81,20 +88,34 @@ Container@MISSIONBROWSER_PANEL:
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Text: Back
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Font: Bold
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Key: escape
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Button@START_VIDEO_BUTTON:
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Button@START_BRIEFING_VIDEO_BUTTON:
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X: PARENT_RIGHT - 290
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Y: 376
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Width: 140
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Height: 35
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Text: View Briefing
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Text: Watch Briefing
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Font: Bold
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Button@STOP_VIDEO_BUTTON:
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Button@STOP_BRIEFING_VIDEO_BUTTON:
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X: PARENT_RIGHT - 290
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Y: 376
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Width: 140
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Height: 35
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Text: Stop Briefing
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Font: Bold
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Button@START_INFO_VIDEO_BUTTON:
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X: PARENT_RIGHT - 440
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Y: 376
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Width: 140
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Height: 35
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Text: Watch Info Video
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Font: Bold
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Button@STOP_INFO_VIDEO_BUTTON:
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X: PARENT_RIGHT - 440
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Y: 376
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Width: 140
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Height: 35
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Text: Stop Info Video
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Font: Bold
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Button@STARTGAME_BUTTON:
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X: PARENT_RIGHT - 140
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Y: 376
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@@ -102,13 +123,6 @@ Container@MISSIONBROWSER_PANEL:
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Height: 35
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Text: Play
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Font: Bold
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DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
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X: PARENT_RIGHT - 290 - 150
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Y: 376
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Width: 140
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Height: 35
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Text: Difficulty
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Font: Bold
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Container@MISSION_BIN:
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Children:
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VqaPlayer@MISSION_VIDEO:
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@@ -116,3 +130,14 @@ Container@MISSIONBROWSER_PANEL:
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Y: 1
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Width: 640
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Height: 375
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Background@FULLSCREEN_PLAYER:
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Width: WINDOW_RIGHT
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Height: WINDOW_BOTTOM
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Background: panel-allblack
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Visible: False
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Children:
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VqaPlayer@PLAYER:
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X: 0
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Y: 0
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Width: WINDOW_RIGHT
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Height: WINDOW_BOTTOM
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@@ -83,26 +83,18 @@ WorldLoaded = function()
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Trigger.OnPlayerWon(player, function()
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Media.PlaySpeechNotification(player, "Win")
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Trigger.AfterDelay(25, function()
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Media.PlayMovieFullscreen("consyard.vqa")
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end)
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end)
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Trigger.OnPlayerLost(player, function()
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Media.PlaySpeechNotification(player, "Lose")
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Trigger.AfterDelay(25, function()
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Media.PlayMovieFullscreen("gameover.vqa")
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end)
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end)
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||||
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Media.PlayMovieFullscreen("landing.vqa", function()
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nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")
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||||
gdiObjective1 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
gdiObjective2 = player.AddSecondaryObjective("Establish a beachhead")
|
||||
nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")
|
||||
gdiObjective1 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
gdiObjective2 = player.AddSecondaryObjective("Establish a beachhead")
|
||||
|
||||
ReinforceWithLandingCraft(MCVReinforcements, lstStart.Location + CVec.New(2, 0), lstEnd.Location + CVec.New(2, 0), mcvTarget.Location)
|
||||
Reinforce(InfantryReinforcements)
|
||||
end)
|
||||
ReinforceWithLandingCraft(MCVReinforcements, lstStart.Location + CVec.New(2, 0), lstEnd.Location + CVec.New(2, 0), mcvTarget.Location)
|
||||
Reinforce(InfantryReinforcements)
|
||||
|
||||
Trigger.OnIdle(Gunboat, function() SetGunboatPath(Gunboat) end)
|
||||
|
||||
|
||||
@@ -10,8 +10,6 @@ Description: Use the units provided to protect the Mobile Construction Vehicle.
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
PreviewVideo: gdi1.vqa
|
||||
|
||||
Tileset: TEMPERAT
|
||||
|
||||
MapSize: 64,64
|
||||
@@ -22,6 +20,12 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
Briefing: gdi1.vqa
|
||||
GameStart: landing.vqa
|
||||
GameWon: consyard.vqa
|
||||
GameLost: gameover.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
|
||||
@@ -72,16 +72,10 @@ WorldLoaded = function()
|
||||
|
||||
Trigger.OnPlayerWon(player, function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("flag.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.OnPlayerLost(player, function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("gameover.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")
|
||||
|
||||
@@ -10,8 +10,6 @@ Description: Defend your position, deploy the MCV, then build a sizable force to
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
PreviewVideo: gdi2.vqa
|
||||
|
||||
Tileset: TEMPERAT
|
||||
|
||||
MapSize: 64,64
|
||||
@@ -22,6 +20,11 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
Briefing: gdi2.vqa
|
||||
GameWon: flag.vqa
|
||||
GameLost: gameover.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
|
||||
@@ -59,24 +59,16 @@ WorldLoaded = function()
|
||||
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
|
||||
end)
|
||||
|
||||
Media.PlayMovieFullscreen("samdie.vqa", function()
|
||||
nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")
|
||||
gdiMainObjective = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
gdiAirSupportObjective = player.AddSecondaryObjective("Destroy the SAM sites to receive air support")
|
||||
end)
|
||||
nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")
|
||||
gdiMainObjective = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
gdiAirSupportObjective = player.AddSecondaryObjective("Destroy the SAM sites to receive air support")
|
||||
|
||||
Trigger.OnPlayerLost(player, function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("gameover.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.OnPlayerWon(player, function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("bombaway.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.OnAllKilled(SamSites, function()
|
||||
|
||||
@@ -10,8 +10,6 @@ Description: Build up forces to destroy Nod base.\n\nOnce all Nod SAM sites are
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
PreviewVideo: gdi3.vqa
|
||||
|
||||
Tileset: TEMPERAT
|
||||
|
||||
MapSize: 64,64
|
||||
@@ -22,6 +20,12 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
Briefing: gdi3.vqa
|
||||
GameStart: samdie.vqa
|
||||
GameWon: bombaway.vqa
|
||||
GameLost: gameover.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
|
||||
@@ -121,26 +121,16 @@ WorldLoaded = function()
|
||||
|
||||
Trigger.OnPlayerWon(gdi, function()
|
||||
Media.PlaySpeechNotification(gdi, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("burdet1.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.OnPlayerLost(gdi, function()
|
||||
Media.PlaySpeechNotification(gdi, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("gameover.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
|
||||
Media.PlayMovieFullscreen("bkground.vqa", function()
|
||||
Media.PlayMovieFullscreen("nitejump.vqa", function()
|
||||
gdiObjective = gdi.AddPrimaryObjective("Retrieve the crate with the stolen rods.")
|
||||
reinforcementsObjective = gdi.AddSecondaryObjective("Eliminate " .. KillsUntilReinforcements .. " Nod units for reinforcements.")
|
||||
nod.AddPrimaryObjective("Defend against the GDI forces.")
|
||||
end)
|
||||
end)
|
||||
gdiObjective = gdi.AddPrimaryObjective("Retrieve the crate with the stolen rods.")
|
||||
reinforcementsObjective = gdi.AddSecondaryObjective("Eliminate " .. KillsUntilReinforcements .. " Nod units for reinforcements.")
|
||||
nod.AddPrimaryObjective("Defend against the GDI forces.")
|
||||
|
||||
BuildNod1()
|
||||
Utils.Do(NodHelis, function(heli)
|
||||
|
||||
@@ -10,8 +10,6 @@ Description: Nod has captured classified GDI property.\n\nYou must find and retr
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
PreviewVideo: gdi4b.vqa
|
||||
|
||||
Tileset: TEMPERAT
|
||||
|
||||
MapSize: 64,64
|
||||
@@ -22,6 +20,13 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
BackgroundInfo: bkground.vqa
|
||||
Briefing: gdi4b.vqa
|
||||
GameStart: nitejump.vqa
|
||||
GameWon: burdet1.vqa
|
||||
GameLost: gameover.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Cheats: False
|
||||
|
||||
@@ -126,25 +126,15 @@ WorldLoaded = function()
|
||||
|
||||
Trigger.OnPlayerWon(gdi, function()
|
||||
Media.PlaySpeechNotification(gdi, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("burdet1.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.OnPlayerLost(gdi, function()
|
||||
Media.PlaySpeechNotification(gdi, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("gameover.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Media.PlayMovieFullscreen("bkground.vqa", function()
|
||||
Media.PlayMovieFullscreen("nitejump.vqa", function()
|
||||
gdiObjective = gdi.AddPrimaryObjective("Retrieve the crate with the stolen rods.")
|
||||
reinforcementsObjective = gdi.AddSecondaryObjective("Eliminate " .. KillsUntilReinforcements .. " Nod units for reinforcements.")
|
||||
nod.AddPrimaryObjective("Defend against the GDI forces.")
|
||||
end)
|
||||
end)
|
||||
gdiObjective = gdi.AddPrimaryObjective("Retrieve the crate with the stolen rods.")
|
||||
reinforcementsObjective = gdi.AddSecondaryObjective("Eliminate " .. KillsUntilReinforcements .. " Nod units for reinforcements.")
|
||||
nod.AddPrimaryObjective("Defend against the GDI forces.")
|
||||
|
||||
SetupWorld()
|
||||
|
||||
|
||||
@@ -10,8 +10,6 @@ Description: Nod has captured classified GDI property.\n\nYou must find and retr
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
PreviewVideo: gdi4b.vqa
|
||||
|
||||
Tileset: TEMPERAT
|
||||
|
||||
MapSize: 64,64
|
||||
@@ -22,6 +20,13 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
BackgroundInfo: bkground.vqa
|
||||
Briefing: gdi4b.vqa
|
||||
GameStart: nitejump.vqa
|
||||
GameWon: burdet1.vqa
|
||||
GameLost: gameover.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
|
||||
@@ -81,25 +81,15 @@ WorldLoaded = function()
|
||||
|
||||
Trigger.OnPlayerWon(player, function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("burdet1.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.OnPlayerLost(player, function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("gameover.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Media.PlayMovieFullscreen("bkground.vqa", function()
|
||||
Media.PlayMovieFullscreen("nodsweep.vqa", function()
|
||||
nodObjective = nod.AddPrimaryObjective("Destroy all GDI troops")
|
||||
gdiObjective1 = player.AddPrimaryObjective("Defend the town of Bialystok")
|
||||
gdiObjective2 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
end)
|
||||
end)
|
||||
nodObjective = nod.AddPrimaryObjective("Destroy all GDI troops")
|
||||
gdiObjective1 = player.AddPrimaryObjective("Defend the town of Bialystok")
|
||||
gdiObjective2 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
|
||||
townAttackTrigger = false
|
||||
Trigger.OnExitedFootprint(TownAttackTrigger, function(a, id)
|
||||
|
||||
@@ -10,8 +10,6 @@ Description: Nod is moving to capture and hold a civilian town.\n\nYour mission
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
PreviewVideo: gdi4a.vqa
|
||||
|
||||
Tileset: TEMPERAT
|
||||
|
||||
MapSize: 64,64
|
||||
@@ -22,6 +20,13 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
BackgroundInfo: bkground.vqa
|
||||
Briefing: gdi4a.vqa
|
||||
GameStart: nodsweep.vqa
|
||||
GameWon: burdet1.vqa
|
||||
GameLost: gameover.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
|
||||
@@ -10,8 +10,6 @@ Description: In order for the Brotherhood to gain a foothold, we must begin by e
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
PreviewVideo: nod1.vqa
|
||||
|
||||
Tileset: DESERT
|
||||
|
||||
MapSize: 64,64
|
||||
@@ -22,6 +20,10 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
Briefing: nod1.vqa
|
||||
GameLost: nodlose.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
|
||||
@@ -52,9 +52,6 @@ WorldLoaded = function()
|
||||
|
||||
Trigger.OnPlayerLost(nod, function()
|
||||
Media.PlaySpeechNotification(nod, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("nodlose.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
NodObjective1 = nod.AddPrimaryObjective("Kill Nikoomba")
|
||||
|
||||
@@ -22,6 +22,12 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
Briefing: nod3.vqa
|
||||
GameStart: dessweep.vqa
|
||||
GameWon: desflees.vqa
|
||||
GameLost: flag.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
|
||||
@@ -31,23 +31,15 @@ WorldLoaded = function()
|
||||
|
||||
Trigger.OnPlayerWon(player, function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("desflees.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.OnPlayerLost(player, function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("flag.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Media.PlayMovieFullscreen("dessweep.vqa", function()
|
||||
gdiObjective = enemy.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
nodObjective1 = player.AddPrimaryObjective("Capture the prison")
|
||||
nodObjective2 = player.AddSecondaryObjective("Destroy all GDI forces")
|
||||
end)
|
||||
gdiObjective = enemy.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
nodObjective1 = player.AddPrimaryObjective("Capture the prison")
|
||||
nodObjective2 = player.AddSecondaryObjective("Destroy all GDI forces")
|
||||
|
||||
Trigger.OnCapture(TechCenter, function()
|
||||
Trigger.AfterDelay(DateTime.Seconds(2), function()
|
||||
|
||||
@@ -22,6 +22,12 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
Briefing: nod3.vqa
|
||||
GameStart: dessweep.vqa
|
||||
GameWon: desflees.vqa
|
||||
GameLost: flag.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
|
||||
@@ -47,23 +47,15 @@ WorldLoaded = function()
|
||||
|
||||
Trigger.OnPlayerWon(player, function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("desflees.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.OnPlayerLost(player, function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("flag.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Media.PlayMovieFullscreen("dessweep.vqa", function()
|
||||
gdiObjective = enemy.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
nodObjective1 = player.AddPrimaryObjective("Capture the prison")
|
||||
nodObjective2 = player.AddSecondaryObjective("Destroy all GDI forces")
|
||||
end)
|
||||
gdiObjective = enemy.AddPrimaryObjective("Eliminate all Nod forces in the area")
|
||||
nodObjective1 = player.AddPrimaryObjective("Capture the prison")
|
||||
nodObjective2 = player.AddSecondaryObjective("Destroy all GDI forces")
|
||||
|
||||
Trigger.OnKilled(TechCenter, function() player.MarkFailedObjective(nodObjective1) end)
|
||||
Trigger.OnCapture(TechCenter, function()
|
||||
|
||||
@@ -16,7 +16,7 @@ Background@MISSIONBROWSER_PANEL:
|
||||
X: 20
|
||||
Y: 50
|
||||
Width: 270
|
||||
Height: 377
|
||||
Height: 332
|
||||
Children:
|
||||
ScrollItem@HEADER:
|
||||
BaseName: scrollheader
|
||||
@@ -69,20 +69,34 @@ Background@MISSIONBROWSER_PANEL:
|
||||
Width: PARENT_RIGHT - 32
|
||||
VAlign: Top
|
||||
Font: Small
|
||||
Button@START_VIDEO_BUTTON:
|
||||
Button@START_BRIEFING_VIDEO_BUTTON:
|
||||
X: 20
|
||||
Y: PARENT_BOTTOM - 45
|
||||
Width: 120
|
||||
Width: 130
|
||||
Height: 25
|
||||
Text: Play Briefing
|
||||
Text: Watch Briefing
|
||||
Font: Bold
|
||||
Button@STOP_VIDEO_BUTTON:
|
||||
Button@STOP_BRIEFING_VIDEO_BUTTON:
|
||||
X: 20
|
||||
Y: PARENT_BOTTOM - 45
|
||||
Width: 120
|
||||
Width: 130
|
||||
Height: 25
|
||||
Text: Stop Briefing
|
||||
Font: Bold
|
||||
Button@START_INFO_VIDEO_BUTTON:
|
||||
X: 160
|
||||
Y: PARENT_BOTTOM - 45
|
||||
Width: 130
|
||||
Height: 25
|
||||
Text: Watch Info Video
|
||||
Font: Bold
|
||||
Button@STOP_INFO_VIDEO_BUTTON:
|
||||
X: 160
|
||||
Y: PARENT_BOTTOM - 45
|
||||
Width: 130
|
||||
Height: 25
|
||||
Text: Stop Info Video
|
||||
Font: Bold
|
||||
Button@STARTGAME_BUTTON:
|
||||
X: PARENT_RIGHT - 140 - 130
|
||||
Y: PARENT_BOTTOM - 45
|
||||
@@ -99,9 +113,9 @@ Background@MISSIONBROWSER_PANEL:
|
||||
Font: Bold
|
||||
Key: escape
|
||||
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
|
||||
X: PARENT_RIGHT - 140 - 130 - 150
|
||||
Y: PARENT_BOTTOM - 45
|
||||
Width: 140
|
||||
X: 20
|
||||
Y: 427 - HEIGHT
|
||||
Width: 270
|
||||
Height: 25
|
||||
Text: Difficulty
|
||||
Font: Bold
|
||||
@@ -117,3 +131,14 @@ Background@MISSIONBROWSER_PANEL:
|
||||
Y: 1
|
||||
Width: 640
|
||||
Height: 375
|
||||
Background@FULLSCREEN_PLAYER:
|
||||
Width: WINDOW_RIGHT
|
||||
Height: WINDOW_BOTTOM
|
||||
Background: dialog5
|
||||
Visible: False
|
||||
Children:
|
||||
VqaPlayer@PLAYER:
|
||||
X: 0
|
||||
Y: 0
|
||||
Width: WINDOW_RIGHT
|
||||
Height: WINDOW_BOTTOM
|
||||
|
||||
@@ -142,14 +142,10 @@ end
|
||||
|
||||
MissionAccomplished = function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("snowbomb.vqa")
|
||||
end)
|
||||
end
|
||||
|
||||
MissionFailed = function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlayMovieFullscreen("bmap.vqa") end)
|
||||
end
|
||||
|
||||
SetUnitStances = function()
|
||||
@@ -182,14 +178,12 @@ WorldLoaded = function()
|
||||
Trigger.OnPlayerLost(player, MissionFailed)
|
||||
Trigger.OnPlayerWon(player, MissionAccomplished)
|
||||
|
||||
Media.PlayMovieFullscreen("landing.vqa", function()
|
||||
FindEinsteinObjective = player.AddPrimaryObjective("Find Einstein.")
|
||||
TanyaSurviveObjective = player.AddPrimaryObjective("Tanya must survive.")
|
||||
EinsteinSurviveObjective = player.AddPrimaryObjective("Einstein must survive.")
|
||||
CivilProtectionObjective = player.AddSecondaryObjective("Protect all civilians.")
|
||||
FindEinsteinObjective = player.AddPrimaryObjective("Find Einstein.")
|
||||
TanyaSurviveObjective = player.AddPrimaryObjective("Tanya must survive.")
|
||||
EinsteinSurviveObjective = player.AddPrimaryObjective("Einstein must survive.")
|
||||
CivilProtectionObjective = player.AddSecondaryObjective("Protect all civilians.")
|
||||
|
||||
RunInitialActivities()
|
||||
end)
|
||||
RunInitialActivities()
|
||||
|
||||
Trigger.OnKilled(Lab, LabDestroyed)
|
||||
Trigger.OnKilled(OilPump, OilPumpDestroyed)
|
||||
|
||||
@@ -10,8 +10,6 @@ Description: Rescue Einstein from the Headquarters inside this Soviet complex.\n
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
PreviewVideo: ally1.vqa
|
||||
|
||||
Tileset: SNOW
|
||||
|
||||
MapSize: 128,128
|
||||
@@ -22,6 +20,12 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
Briefing: ally1.vqa
|
||||
GameStart: landing.vqa
|
||||
GameWon: snowbomb.vqa
|
||||
GameLost: bmap.vqa
|
||||
|
||||
Options:
|
||||
Crates: False
|
||||
Fog: True
|
||||
@@ -586,7 +590,6 @@ Rules:
|
||||
Scripts: allies01.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
-StartGameNotification:
|
||||
TRAN.Extraction:
|
||||
Inherits: TRAN
|
||||
RenderUnit:
|
||||
|
||||
@@ -22,16 +22,10 @@ end
|
||||
|
||||
MissionAccomplished = function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("montpass.vqa")
|
||||
end)
|
||||
end
|
||||
|
||||
MissionFailed = function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("frozen.vqa")
|
||||
end)
|
||||
end
|
||||
|
||||
Tick = function()
|
||||
@@ -109,9 +103,7 @@ WorldLoaded = function()
|
||||
Trigger.OnPlayerLost(player, MissionFailed)
|
||||
Trigger.OnPlayerWon(player, MissionAccomplished)
|
||||
|
||||
Media.PlayMovieFullscreen("mcv.vqa", function()
|
||||
ConquestObjective = player.AddPrimaryObjective("Secure the area.")
|
||||
end)
|
||||
ConquestObjective = player.AddPrimaryObjective("Secure the area.")
|
||||
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlaySpeechNotification(allies, "MissionTimerInitialised") end)
|
||||
|
||||
|
||||
@@ -10,8 +10,6 @@ Description: A critical supply convoy is due through this area in 10 minutes, bu
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
PreviewVideo: ally2.vqa
|
||||
|
||||
Tileset: SNOW
|
||||
|
||||
MapSize: 128,128
|
||||
@@ -22,6 +20,12 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
Briefing: ally2.vqa
|
||||
GameStart: mcv.vqa
|
||||
GameWon: montpass.vqa
|
||||
GameLost: frozen.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
@@ -882,7 +886,6 @@ Rules:
|
||||
Scripts: allies02.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
-StartGameNotification:
|
||||
^Vehicle:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
|
||||
@@ -114,13 +114,11 @@ InitObjectives = function()
|
||||
Trigger.OnPlayerLost(player, function()
|
||||
Trigger.AfterDelay(25, function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlayMovieFullscreen("sovtstar.vqa") end)
|
||||
end)
|
||||
end)
|
||||
Trigger.OnPlayerWon(player, function()
|
||||
Trigger.AfterDelay(25, function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlayMovieFullscreen("toofar.vqa") end)
|
||||
end)
|
||||
end)
|
||||
end
|
||||
@@ -250,9 +248,7 @@ WorldLoaded = function()
|
||||
|
||||
InitPlayers()
|
||||
|
||||
Media.PlayMovieFullscreen("brdgtilt.vqa", function()
|
||||
InitObjectives()
|
||||
InitTriggers()
|
||||
SendAlliedUnits()
|
||||
end)
|
||||
InitObjectives()
|
||||
InitTriggers()
|
||||
SendAlliedUnits()
|
||||
end
|
||||
|
||||
@@ -20,6 +20,11 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
GameStart: brdgtilt.vqa
|
||||
GameWon: toofar.vqa
|
||||
GameLost: sovtstar.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
Crates: False
|
||||
@@ -1380,7 +1385,6 @@ Rules:
|
||||
Scripts: allies03a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
-StartGameNotification:
|
||||
^Infantry:
|
||||
Tooltip:
|
||||
GenericVisibility: Enemy
|
||||
|
||||
@@ -20,7 +20,11 @@ UseAsShellmap: False
|
||||
|
||||
Type: Campaign
|
||||
|
||||
PreviewVideo: soviet1.vqa
|
||||
Videos:
|
||||
Briefing: soviet1.vqa
|
||||
GameStart: flare.vqa
|
||||
GameWon: snstrafe.vqa
|
||||
GameLost: sfrozen.vqa
|
||||
|
||||
Options:
|
||||
ShortGame: False
|
||||
@@ -783,7 +787,6 @@ Rules:
|
||||
Scripts: soviet01.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
-StartGameNotification:
|
||||
V01:
|
||||
LeavesHusk:
|
||||
HuskActor: healcrate
|
||||
|
||||
@@ -46,27 +46,16 @@ WorldLoaded = function()
|
||||
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
|
||||
end)
|
||||
|
||||
Media.PlayMovieFullscreen("flare.vqa", function()
|
||||
CivilProtectionObjective = france.AddPrimaryObjective("Protect the civilians.")
|
||||
VillageRaidObjective = player.AddPrimaryObjective("Raze the village.")
|
||||
JeepDemolishingBridge()
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlaySpeechNotification(player, "StartGame")
|
||||
end)
|
||||
end)
|
||||
CivilProtectionObjective = france.AddPrimaryObjective("Protect the civilians.")
|
||||
VillageRaidObjective = player.AddPrimaryObjective("Raze the village.")
|
||||
JeepDemolishingBridge()
|
||||
|
||||
Trigger.OnPlayerWon(player, function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("snstrafe.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.OnPlayerLost(player, function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlayMovieFullscreen("sfrozen.vqa")
|
||||
end)
|
||||
end)
|
||||
|
||||
Trigger.AfterDelay(DateTime.Seconds(2), InsertYaks)
|
||||
|
||||
Reference in New Issue
Block a user