Merge pull request #7072 from obrakmann/fmv-overhaul

Move FMV playback from Lua scripts to widgets
This commit is contained in:
Paul Chote
2014-12-19 17:43:07 +13:00
32 changed files with 342 additions and 227 deletions

View File

@@ -91,6 +91,15 @@ namespace OpenRA
}
}
public class MapVideos
{
public string BackgroundInfo;
public string Briefing;
public string GameStart;
public string GameWon;
public string GameLost;
}
public class Map
{
[FieldLoader.Ignore] public IFolder Container;
@@ -105,7 +114,6 @@ namespace OpenRA
public string Title;
public string Type = "Conquest";
public string PreviewVideo;
public string Description;
public string Author;
public string Tileset;
@@ -134,6 +142,19 @@ namespace OpenRA
return options;
}
[FieldLoader.LoadUsing("LoadVideos")]
public MapVideos Videos;
static object LoadVideos(MiniYaml y)
{
var videos = new MapVideos();
var nodesDict = y.ToDictionary();
if (nodesDict.ContainsKey("Videos"))
FieldLoader.Load(videos, nodesDict["Videos"]);
return videos;
}
[FieldLoader.Ignore] public Lazy<Dictionary<string, ActorReference>> Actors;
public int PlayerCount { get { return Players.Count(p => p.Value.Playable); } }
@@ -375,7 +396,6 @@ namespace OpenRA
"Title",
"Description",
"Author",
"PreviewVideo",
"Tileset",
"MapSize",
"Bounds",
@@ -391,6 +411,8 @@ namespace OpenRA
root.Add(new MiniYamlNode(field, FieldSaver.FormatValue(this, f)));
}
root.Add(new MiniYamlNode("Videos", FieldSaver.SaveDifferences(Videos, new MapVideos())));
root.Add(new MiniYamlNode("Options", FieldSaver.SaveDifferences(Options, new MapOptions())));
root.Add(new MiniYamlNode("Players", null,

View File

@@ -157,6 +157,8 @@ namespace OpenRA.Mods.Common.UtilityCommands
map.MapResources = Exts.Lazy(() => new CellLayer<ResourceTile>(TileShape.Rectangle, size));
map.MapTiles = Exts.Lazy(() => new CellLayer<TerrainTile>(TileShape.Rectangle, size));
map.Videos = new MapVideos();
map.Options = new MapOptions();
if (legacyMapFormat == IniMapFormat.RedAlert)
@@ -174,6 +176,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
ReadCncTrees(file);
}
LoadVideos(file, "BASIC");
LoadActors(file, "STRUCTURES");
LoadActors(file, "UNITS");
LoadActors(file, "INFANTRY");
@@ -502,5 +505,33 @@ namespace OpenRA.Mods.Common.UtilityCommands
map.Players.Add(section, pr);
}
void LoadVideos(IniFile file, string section)
{
foreach (var s in file.GetSection(section))
{
if (s.Value != "x" && s.Value != "<none>")
{
switch (s.Key)
{
case "Intro":
map.Videos.BackgroundInfo = s.Value.ToLower() + ".vqa";
break;
case "Brief":
map.Videos.Briefing = s.Value.ToLower() + ".vqa";
break;
case "Action":
map.Videos.GameStart = s.Value.ToLower() + ".vqa";
break;
case "Win":
map.Videos.GameWon = s.Value.ToLower() + ".vqa";
break;
case "Lose":
map.Videos.GameLost = s.Value.ToLower() + ".vqa";
break;
}
}
}
}
}
}

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Widgets
{
class LeaveMapLogic
{
enum Tab { Objectives, Chat };
enum Tab { Objectives, Chat }
Tab currentTab;
OrderManager orderManager;
@@ -125,6 +125,13 @@ namespace OpenRA.Mods.RA.Widgets
var objectivesContainer = dialog.Get<ContainerWidget>("OBJECTIVES_PANEL");
Game.LoadWidget(world, panel, objectivesContainer, new WidgetArgs());
objectivesContainer.IsVisible = () => currentTab == Tab.Objectives;
string video = null;
if (world.LocalPlayer.WinState != WinState.Undefined)
video = world.LocalPlayer.WinState == WinState.Won ? world.Map.Videos.GameWon : world.Map.Videos.GameLost;
if (!string.IsNullOrEmpty(video))
Media.PlayFMVFullscreen(world, video, () => { });
}
if (isMultiplayer)

View File

@@ -23,14 +23,19 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
public class MissionBrowserLogic
{
enum PlayingVideo { None, Info, Briefing, GameStart }
readonly Action onStart;
readonly ScrollPanelWidget descriptionPanel;
readonly LabelWidget description;
readonly SpriteFont descriptionFont;
readonly DropDownButtonWidget difficultyButton;
readonly ButtonWidget startVideoButton;
readonly ButtonWidget stopVideoButton;
readonly ButtonWidget startBriefingVideoButton;
readonly ButtonWidget stopBriefingVideoButton;
readonly ButtonWidget startInfoVideoButton;
readonly ButtonWidget stopInfoVideoButton;
readonly VqaPlayerWidget videoPlayer;
readonly BackgroundWidget fullscreenVideoPlayer;
readonly ScrollPanelWidget missionList;
readonly ScrollItemWidget headerTemplate;
@@ -38,12 +43,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
MapPreview selectedMapPreview;
bool showVideoPlayer;
PlayingVideo playingVideo;
string difficulty;
[ObjectCreator.UseCtor]
public MissionBrowserLogic(Widget widget, Action onStart, Action onExit)
public MissionBrowserLogic(Widget widget, World world, Action onStart, Action onExit)
{
this.onStart = onStart;
@@ -54,16 +59,17 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var title = widget.GetOrNull<LabelWidget>("MISSIONBROWSER_TITLE");
if (title != null)
title.GetText = () => showVideoPlayer ? selectedMapPreview.Title : title.Text;
title.GetText = () => playingVideo != PlayingVideo.None ? selectedMapPreview.Title : title.Text;
widget.Get("MISSION_INFO").IsVisible = () => selectedMapPreview != null;
var previewWidget = widget.Get<MapPreviewWidget>("MISSION_PREVIEW");
previewWidget.Preview = () => selectedMapPreview;
previewWidget.IsVisible = () => !showVideoPlayer;
previewWidget.IsVisible = () => playingVideo == PlayingVideo.None;
videoPlayer = widget.Get<VqaPlayerWidget>("MISSION_VIDEO");
widget.Get("MISSION_BIN").IsVisible = () => showVideoPlayer;
widget.Get("MISSION_BIN").IsVisible = () => playingVideo != PlayingVideo.None;
fullscreenVideoPlayer = Ui.LoadWidget<BackgroundWidget>("FULLSCREEN_PLAYER", Ui.Root, new WidgetArgs { { "world", world } });
descriptionPanel = widget.Get<ScrollPanelWidget>("MISSION_DESCRIPTION_PANEL");
@@ -72,10 +78,15 @@ namespace OpenRA.Mods.RA.Widgets.Logic
difficultyButton = widget.Get<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON");
startVideoButton = widget.Get<ButtonWidget>("START_VIDEO_BUTTON");
stopVideoButton = widget.Get<ButtonWidget>("STOP_VIDEO_BUTTON");
stopVideoButton.IsVisible = () => showVideoPlayer;
stopVideoButton.OnClick = StopVideo;
startBriefingVideoButton = widget.Get<ButtonWidget>("START_BRIEFING_VIDEO_BUTTON");
stopBriefingVideoButton = widget.Get<ButtonWidget>("STOP_BRIEFING_VIDEO_BUTTON");
stopBriefingVideoButton.IsVisible = () => playingVideo == PlayingVideo.Briefing;
stopBriefingVideoButton.OnClick = () => StopVideo(videoPlayer);
startInfoVideoButton = widget.Get<ButtonWidget>("START_INFO_VIDEO_BUTTON");
stopInfoVideoButton = widget.Get<ButtonWidget>("STOP_INFO_VIDEO_BUTTON");
stopInfoVideoButton.IsVisible = () => playingVideo == PlayingVideo.Info;
stopInfoVideoButton.OnClick = () => StopVideo(videoPlayer);
var allMaps = new List<Map>();
missionList.RemoveChildren();
@@ -114,12 +125,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
SelectMap(allMaps.First());
var startButton = widget.Get<ButtonWidget>("STARTGAME_BUTTON");
startButton.OnClick = StartMission;
startButton.OnClick = StartMissionClicked;
startButton.IsDisabled = () => selectedMapPreview.RuleStatus != MapRuleStatus.Cached;
widget.Get<ButtonWidget>("BACK_BUTTON").OnClick = () =>
{
StopVideo();
StopVideo(videoPlayer);
Game.Disconnect();
Ui.CloseWindow();
onExit();
@@ -128,7 +139,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
void CreateMissionGroup(string title, IEnumerable<Map> maps)
{
var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => {});
var header = ScrollItemWidget.Setup(headerTemplate, () => true, () => { });
header.Get<LabelWidget>("LABEL").GetText = () => title;
missionList.AddChild(header);
@@ -139,41 +150,35 @@ namespace OpenRA.Mods.RA.Widgets.Logic
var item = ScrollItemWidget.Setup(template,
() => selectedMapPreview != null && selectedMapPreview.Uid == map.Uid,
() => SelectMap(map),
StartMission);
StartMissionClicked);
item.Get<LabelWidget>("TITLE").GetText = () => map.Title;
missionList.AddChild(item);
}
}
float cachedSoundVolume;
float cachedMusicVolume;
void SelectMap(Map map)
{
StopVideo();
selectedMapPreview = Game.modData.MapCache[map.Uid];
// Cache the rules on a background thread to avoid jank
new Thread(selectedMapPreview.CacheRules).Start();
var video = selectedMapPreview.Map.PreviewVideo;
var videoVisible = video != null;
var videoDisabled = !(videoVisible && GlobalFileSystem.Exists(video));
var briefingVideo = selectedMapPreview.Map.Videos.Briefing;
var briefingVideoVisible = briefingVideo != null;
var briefingVideoDisabled = !(briefingVideoVisible && GlobalFileSystem.Exists(briefingVideo));
startVideoButton.IsVisible = () => videoVisible && !showVideoPlayer;
startVideoButton.IsDisabled = () => videoDisabled;
startVideoButton.OnClick = () =>
{
showVideoPlayer = true;
videoPlayer.Load(video);
videoPlayer.PlayThen(StopVideo);
var infoVideo = selectedMapPreview.Map.Videos.BackgroundInfo;
var infoVideoVisible = infoVideo != null;
var infoVideoDisabled = !(infoVideoVisible && GlobalFileSystem.Exists(infoVideo));
// Mute other distracting sounds
cachedSoundVolume = Sound.SoundVolume;
cachedMusicVolume = Sound.MusicVolume;
Sound.SoundVolume = Sound.MusicVolume = 0;
};
startBriefingVideoButton.IsVisible = () => briefingVideoVisible && playingVideo != PlayingVideo.Briefing;
startBriefingVideoButton.IsDisabled = () => briefingVideoDisabled || playingVideo != PlayingVideo.None;
startBriefingVideoButton.OnClick = () => PlayVideo(videoPlayer, briefingVideo, PlayingVideo.Briefing, () => StopVideo(videoPlayer));
startInfoVideoButton.IsVisible = () => infoVideoVisible && playingVideo != PlayingVideo.Info;
startInfoVideoButton.IsDisabled = () => infoVideoDisabled || playingVideo != PlayingVideo.None;
startInfoVideoButton.OnClick = () => PlayVideo(videoPlayer, infoVideo, PlayingVideo.Info, () => StopVideo(videoPlayer));
var text = map.Description != null ? map.Description.Replace("\\n", "\n") : "";
text = WidgetUtils.WrapText(text, description.Bounds.Width, descriptionFont);
@@ -205,25 +210,72 @@ namespace OpenRA.Mods.RA.Widgets.Logic
};
}
void StopVideo()
float cachedSoundVolume;
float cachedMusicVolume;
void MuteSounds()
{
if (!showVideoPlayer)
return;
Sound.SoundVolume = cachedSoundVolume;
Sound.MusicVolume = cachedMusicVolume;
videoPlayer.Stop();
showVideoPlayer = false;
cachedSoundVolume = Sound.SoundVolume;
cachedMusicVolume = Sound.MusicVolume;
Sound.SoundVolume = Sound.MusicVolume = 0;
}
void StartMission()
void UnMuteSounds()
{
StopVideo();
if (cachedSoundVolume > 0)
Sound.SoundVolume = cachedSoundVolume;
if (cachedMusicVolume > 0)
Sound.MusicVolume = cachedMusicVolume;
}
void PlayVideo(VqaPlayerWidget player, string video, PlayingVideo pv, Action onComplete)
{
StopVideo(player);
playingVideo = pv;
player.Load(video);
// video playback runs asynchronously
player.PlayThen(onComplete);
// Mute other distracting sounds
MuteSounds();
}
void StopVideo(VqaPlayerWidget player)
{
if (playingVideo == PlayingVideo.None)
return;
UnMuteSounds();
player.Stop();
playingVideo = PlayingVideo.None;
}
void StartMissionClicked()
{
StopVideo(videoPlayer);
if (selectedMapPreview.RuleStatus != MapRuleStatus.Cached)
return;
var gameStartVideo = selectedMapPreview.Map.Videos.GameStart;
if (gameStartVideo != null && GlobalFileSystem.Exists(gameStartVideo))
{
var fsPlayer = fullscreenVideoPlayer.Get<VqaPlayerWidget>("PLAYER");
fullscreenVideoPlayer.Visible = true;
PlayVideo(fsPlayer, gameStartVideo, PlayingVideo.GameStart, () =>
{
StopVideo(fsPlayer);
StartMission();
});
}
else
StartMission();
}
void StartMission()
{
OrderManager om = null;
Action lobbyReady = null;

View File

@@ -21,7 +21,7 @@ Container@MISSIONBROWSER_PANEL:
X: 15
Y: 15
Width: 239
Height: 347
Height: 307
Children:
ScrollItem@HEADER:
Width: PARENT_RIGHT-27
@@ -74,6 +74,13 @@ Container@MISSIONBROWSER_PANEL:
Width: PARENT_RIGHT - 32
VAlign: Top
Font: Small
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
X: 15
Y: 337
Width: 239
Height: 25
Text: Difficulty
Font: Regular
Button@BACK_BUTTON:
Y: 376
Width: 140
@@ -81,20 +88,34 @@ Container@MISSIONBROWSER_PANEL:
Text: Back
Font: Bold
Key: escape
Button@START_VIDEO_BUTTON:
Button@START_BRIEFING_VIDEO_BUTTON:
X: PARENT_RIGHT - 290
Y: 376
Width: 140
Height: 35
Text: View Briefing
Text: Watch Briefing
Font: Bold
Button@STOP_VIDEO_BUTTON:
Button@STOP_BRIEFING_VIDEO_BUTTON:
X: PARENT_RIGHT - 290
Y: 376
Width: 140
Height: 35
Text: Stop Briefing
Font: Bold
Button@START_INFO_VIDEO_BUTTON:
X: PARENT_RIGHT - 440
Y: 376
Width: 140
Height: 35
Text: Watch Info Video
Font: Bold
Button@STOP_INFO_VIDEO_BUTTON:
X: PARENT_RIGHT - 440
Y: 376
Width: 140
Height: 35
Text: Stop Info Video
Font: Bold
Button@STARTGAME_BUTTON:
X: PARENT_RIGHT - 140
Y: 376
@@ -102,13 +123,6 @@ Container@MISSIONBROWSER_PANEL:
Height: 35
Text: Play
Font: Bold
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
X: PARENT_RIGHT - 290 - 150
Y: 376
Width: 140
Height: 35
Text: Difficulty
Font: Bold
Container@MISSION_BIN:
Children:
VqaPlayer@MISSION_VIDEO:
@@ -116,3 +130,14 @@ Container@MISSIONBROWSER_PANEL:
Y: 1
Width: 640
Height: 375
Background@FULLSCREEN_PLAYER:
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM
Background: panel-allblack
Visible: False
Children:
VqaPlayer@PLAYER:
X: 0
Y: 0
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM

View File

@@ -83,26 +83,18 @@ WorldLoaded = function()
Trigger.OnPlayerWon(player, function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(25, function()
Media.PlayMovieFullscreen("consyard.vqa")
end)
end)
Trigger.OnPlayerLost(player, function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(25, function()
Media.PlayMovieFullscreen("gameover.vqa")
end)
end)
Media.PlayMovieFullscreen("landing.vqa", function()
nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")
gdiObjective1 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
gdiObjective2 = player.AddSecondaryObjective("Establish a beachhead")
ReinforceWithLandingCraft(MCVReinforcements, lstStart.Location + CVec.New(2, 0), lstEnd.Location + CVec.New(2, 0), mcvTarget.Location)
Reinforce(InfantryReinforcements)
end)
nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")
gdiObjective1 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
gdiObjective2 = player.AddSecondaryObjective("Establish a beachhead")
ReinforceWithLandingCraft(MCVReinforcements, lstStart.Location + CVec.New(2, 0), lstEnd.Location + CVec.New(2, 0), mcvTarget.Location)
Reinforce(InfantryReinforcements)
Trigger.OnIdle(Gunboat, function() SetGunboatPath(Gunboat) end)

View File

@@ -10,8 +10,6 @@ Description: Use the units provided to protect the Mobile Construction Vehicle.
Author: Westwood Studios
PreviewVideo: gdi1.vqa
Tileset: TEMPERAT
MapSize: 64,64
@@ -22,6 +20,12 @@ UseAsShellmap: False
Type: Campaign
Videos:
Briefing: gdi1.vqa
GameStart: landing.vqa
GameWon: consyard.vqa
GameLost: gameover.vqa
Options:
ShortGame: False
Crates: False

View File

@@ -72,16 +72,10 @@ WorldLoaded = function()
Trigger.OnPlayerWon(player, function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("flag.vqa")
end)
end)
Trigger.OnPlayerLost(player, function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("gameover.vqa")
end)
end)
nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")

View File

@@ -10,8 +10,6 @@ Description: Defend your position, deploy the MCV, then build a sizable force to
Author: Westwood Studios
PreviewVideo: gdi2.vqa
Tileset: TEMPERAT
MapSize: 64,64
@@ -22,6 +20,11 @@ UseAsShellmap: False
Type: Campaign
Videos:
Briefing: gdi2.vqa
GameWon: flag.vqa
GameLost: gameover.vqa
Options:
ShortGame: False
Crates: False

View File

@@ -59,24 +59,16 @@ WorldLoaded = function()
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
end)
Media.PlayMovieFullscreen("samdie.vqa", function()
nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")
gdiMainObjective = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
gdiAirSupportObjective = player.AddSecondaryObjective("Destroy the SAM sites to receive air support")
end)
nodObjective = enemy.AddPrimaryObjective("Destroy all GDI troops")
gdiMainObjective = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
gdiAirSupportObjective = player.AddSecondaryObjective("Destroy the SAM sites to receive air support")
Trigger.OnPlayerLost(player, function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("gameover.vqa")
end)
end)
Trigger.OnPlayerWon(player, function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("bombaway.vqa")
end)
end)
Trigger.OnAllKilled(SamSites, function()

View File

@@ -10,8 +10,6 @@ Description: Build up forces to destroy Nod base.\n\nOnce all Nod SAM sites are
Author: Westwood Studios
PreviewVideo: gdi3.vqa
Tileset: TEMPERAT
MapSize: 64,64
@@ -22,6 +20,12 @@ UseAsShellmap: False
Type: Campaign
Videos:
Briefing: gdi3.vqa
GameStart: samdie.vqa
GameWon: bombaway.vqa
GameLost: gameover.vqa
Options:
ShortGame: False
Crates: False

View File

@@ -121,26 +121,16 @@ WorldLoaded = function()
Trigger.OnPlayerWon(gdi, function()
Media.PlaySpeechNotification(gdi, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("burdet1.vqa")
end)
end)
Trigger.OnPlayerLost(gdi, function()
Media.PlaySpeechNotification(gdi, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("gameover.vqa")
end)
end)
Media.PlayMovieFullscreen("bkground.vqa", function()
Media.PlayMovieFullscreen("nitejump.vqa", function()
gdiObjective = gdi.AddPrimaryObjective("Retrieve the crate with the stolen rods.")
reinforcementsObjective = gdi.AddSecondaryObjective("Eliminate " .. KillsUntilReinforcements .. " Nod units for reinforcements.")
nod.AddPrimaryObjective("Defend against the GDI forces.")
end)
end)
gdiObjective = gdi.AddPrimaryObjective("Retrieve the crate with the stolen rods.")
reinforcementsObjective = gdi.AddSecondaryObjective("Eliminate " .. KillsUntilReinforcements .. " Nod units for reinforcements.")
nod.AddPrimaryObjective("Defend against the GDI forces.")
BuildNod1()
Utils.Do(NodHelis, function(heli)

View File

@@ -10,8 +10,6 @@ Description: Nod has captured classified GDI property.\n\nYou must find and retr
Author: Westwood Studios
PreviewVideo: gdi4b.vqa
Tileset: TEMPERAT
MapSize: 64,64
@@ -22,6 +20,13 @@ UseAsShellmap: False
Type: Campaign
Videos:
BackgroundInfo: bkground.vqa
Briefing: gdi4b.vqa
GameStart: nitejump.vqa
GameWon: burdet1.vqa
GameLost: gameover.vqa
Options:
ShortGame: False
Cheats: False

View File

@@ -126,25 +126,15 @@ WorldLoaded = function()
Trigger.OnPlayerWon(gdi, function()
Media.PlaySpeechNotification(gdi, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("burdet1.vqa")
end)
end)
Trigger.OnPlayerLost(gdi, function()
Media.PlaySpeechNotification(gdi, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("gameover.vqa")
end)
end)
Media.PlayMovieFullscreen("bkground.vqa", function()
Media.PlayMovieFullscreen("nitejump.vqa", function()
gdiObjective = gdi.AddPrimaryObjective("Retrieve the crate with the stolen rods.")
reinforcementsObjective = gdi.AddSecondaryObjective("Eliminate " .. KillsUntilReinforcements .. " Nod units for reinforcements.")
nod.AddPrimaryObjective("Defend against the GDI forces.")
end)
end)
gdiObjective = gdi.AddPrimaryObjective("Retrieve the crate with the stolen rods.")
reinforcementsObjective = gdi.AddSecondaryObjective("Eliminate " .. KillsUntilReinforcements .. " Nod units for reinforcements.")
nod.AddPrimaryObjective("Defend against the GDI forces.")
SetupWorld()

View File

@@ -10,8 +10,6 @@ Description: Nod has captured classified GDI property.\n\nYou must find and retr
Author: Westwood Studios
PreviewVideo: gdi4b.vqa
Tileset: TEMPERAT
MapSize: 64,64
@@ -22,6 +20,13 @@ UseAsShellmap: False
Type: Campaign
Videos:
BackgroundInfo: bkground.vqa
Briefing: gdi4b.vqa
GameStart: nitejump.vqa
GameWon: burdet1.vqa
GameLost: gameover.vqa
Options:
ShortGame: False
Crates: False

View File

@@ -81,25 +81,15 @@ WorldLoaded = function()
Trigger.OnPlayerWon(player, function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("burdet1.vqa")
end)
end)
Trigger.OnPlayerLost(player, function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("gameover.vqa")
end)
end)
Media.PlayMovieFullscreen("bkground.vqa", function()
Media.PlayMovieFullscreen("nodsweep.vqa", function()
nodObjective = nod.AddPrimaryObjective("Destroy all GDI troops")
gdiObjective1 = player.AddPrimaryObjective("Defend the town of Bialystok")
gdiObjective2 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
end)
end)
nodObjective = nod.AddPrimaryObjective("Destroy all GDI troops")
gdiObjective1 = player.AddPrimaryObjective("Defend the town of Bialystok")
gdiObjective2 = player.AddPrimaryObjective("Eliminate all Nod forces in the area")
townAttackTrigger = false
Trigger.OnExitedFootprint(TownAttackTrigger, function(a, id)

View File

@@ -10,8 +10,6 @@ Description: Nod is moving to capture and hold a civilian town.\n\nYour mission
Author: Westwood Studios
PreviewVideo: gdi4a.vqa
Tileset: TEMPERAT
MapSize: 64,64
@@ -22,6 +20,13 @@ UseAsShellmap: False
Type: Campaign
Videos:
BackgroundInfo: bkground.vqa
Briefing: gdi4a.vqa
GameStart: nodsweep.vqa
GameWon: burdet1.vqa
GameLost: gameover.vqa
Options:
ShortGame: False
Crates: False

View File

@@ -10,8 +10,6 @@ Description: In order for the Brotherhood to gain a foothold, we must begin by e
Author: Westwood Studios
PreviewVideo: nod1.vqa
Tileset: DESERT
MapSize: 64,64
@@ -22,6 +20,10 @@ UseAsShellmap: False
Type: Campaign
Videos:
Briefing: nod1.vqa
GameLost: nodlose.vqa
Options:
ShortGame: False
Crates: False

View File

@@ -52,9 +52,6 @@ WorldLoaded = function()
Trigger.OnPlayerLost(nod, function()
Media.PlaySpeechNotification(nod, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("nodlose.vqa")
end)
end)
NodObjective1 = nod.AddPrimaryObjective("Kill Nikoomba")

View File

@@ -22,6 +22,12 @@ UseAsShellmap: False
Type: Campaign
Videos:
Briefing: nod3.vqa
GameStart: dessweep.vqa
GameWon: desflees.vqa
GameLost: flag.vqa
Options:
ShortGame: False
Crates: False

View File

@@ -31,23 +31,15 @@ WorldLoaded = function()
Trigger.OnPlayerWon(player, function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("desflees.vqa")
end)
end)
Trigger.OnPlayerLost(player, function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("flag.vqa")
end)
end)
Media.PlayMovieFullscreen("dessweep.vqa", function()
gdiObjective = enemy.AddPrimaryObjective("Eliminate all Nod forces in the area")
nodObjective1 = player.AddPrimaryObjective("Capture the prison")
nodObjective2 = player.AddSecondaryObjective("Destroy all GDI forces")
end)
gdiObjective = enemy.AddPrimaryObjective("Eliminate all Nod forces in the area")
nodObjective1 = player.AddPrimaryObjective("Capture the prison")
nodObjective2 = player.AddSecondaryObjective("Destroy all GDI forces")
Trigger.OnCapture(TechCenter, function()
Trigger.AfterDelay(DateTime.Seconds(2), function()

View File

@@ -22,6 +22,12 @@ UseAsShellmap: False
Type: Campaign
Videos:
Briefing: nod3.vqa
GameStart: dessweep.vqa
GameWon: desflees.vqa
GameLost: flag.vqa
Options:
ShortGame: False
Crates: False

View File

@@ -47,23 +47,15 @@ WorldLoaded = function()
Trigger.OnPlayerWon(player, function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("desflees.vqa")
end)
end)
Trigger.OnPlayerLost(player, function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("flag.vqa")
end)
end)
Media.PlayMovieFullscreen("dessweep.vqa", function()
gdiObjective = enemy.AddPrimaryObjective("Eliminate all Nod forces in the area")
nodObjective1 = player.AddPrimaryObjective("Capture the prison")
nodObjective2 = player.AddSecondaryObjective("Destroy all GDI forces")
end)
gdiObjective = enemy.AddPrimaryObjective("Eliminate all Nod forces in the area")
nodObjective1 = player.AddPrimaryObjective("Capture the prison")
nodObjective2 = player.AddSecondaryObjective("Destroy all GDI forces")
Trigger.OnKilled(TechCenter, function() player.MarkFailedObjective(nodObjective1) end)
Trigger.OnCapture(TechCenter, function()

View File

@@ -16,7 +16,7 @@ Background@MISSIONBROWSER_PANEL:
X: 20
Y: 50
Width: 270
Height: 377
Height: 332
Children:
ScrollItem@HEADER:
BaseName: scrollheader
@@ -69,20 +69,34 @@ Background@MISSIONBROWSER_PANEL:
Width: PARENT_RIGHT - 32
VAlign: Top
Font: Small
Button@START_VIDEO_BUTTON:
Button@START_BRIEFING_VIDEO_BUTTON:
X: 20
Y: PARENT_BOTTOM - 45
Width: 120
Width: 130
Height: 25
Text: Play Briefing
Text: Watch Briefing
Font: Bold
Button@STOP_VIDEO_BUTTON:
Button@STOP_BRIEFING_VIDEO_BUTTON:
X: 20
Y: PARENT_BOTTOM - 45
Width: 120
Width: 130
Height: 25
Text: Stop Briefing
Font: Bold
Button@START_INFO_VIDEO_BUTTON:
X: 160
Y: PARENT_BOTTOM - 45
Width: 130
Height: 25
Text: Watch Info Video
Font: Bold
Button@STOP_INFO_VIDEO_BUTTON:
X: 160
Y: PARENT_BOTTOM - 45
Width: 130
Height: 25
Text: Stop Info Video
Font: Bold
Button@STARTGAME_BUTTON:
X: PARENT_RIGHT - 140 - 130
Y: PARENT_BOTTOM - 45
@@ -99,9 +113,9 @@ Background@MISSIONBROWSER_PANEL:
Font: Bold
Key: escape
DropDownButton@DIFFICULTY_DROPDOWNBUTTON:
X: PARENT_RIGHT - 140 - 130 - 150
Y: PARENT_BOTTOM - 45
Width: 140
X: 20
Y: 427 - HEIGHT
Width: 270
Height: 25
Text: Difficulty
Font: Bold
@@ -117,3 +131,14 @@ Background@MISSIONBROWSER_PANEL:
Y: 1
Width: 640
Height: 375
Background@FULLSCREEN_PLAYER:
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM
Background: dialog5
Visible: False
Children:
VqaPlayer@PLAYER:
X: 0
Y: 0
Width: WINDOW_RIGHT
Height: WINDOW_BOTTOM

View File

@@ -142,14 +142,10 @@ end
MissionAccomplished = function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("snowbomb.vqa")
end)
end
MissionFailed = function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlayMovieFullscreen("bmap.vqa") end)
end
SetUnitStances = function()
@@ -182,14 +178,12 @@ WorldLoaded = function()
Trigger.OnPlayerLost(player, MissionFailed)
Trigger.OnPlayerWon(player, MissionAccomplished)
Media.PlayMovieFullscreen("landing.vqa", function()
FindEinsteinObjective = player.AddPrimaryObjective("Find Einstein.")
TanyaSurviveObjective = player.AddPrimaryObjective("Tanya must survive.")
EinsteinSurviveObjective = player.AddPrimaryObjective("Einstein must survive.")
CivilProtectionObjective = player.AddSecondaryObjective("Protect all civilians.")
FindEinsteinObjective = player.AddPrimaryObjective("Find Einstein.")
TanyaSurviveObjective = player.AddPrimaryObjective("Tanya must survive.")
EinsteinSurviveObjective = player.AddPrimaryObjective("Einstein must survive.")
CivilProtectionObjective = player.AddSecondaryObjective("Protect all civilians.")
RunInitialActivities()
end)
RunInitialActivities()
Trigger.OnKilled(Lab, LabDestroyed)
Trigger.OnKilled(OilPump, OilPumpDestroyed)

View File

@@ -10,8 +10,6 @@ Description: Rescue Einstein from the Headquarters inside this Soviet complex.\n
Author: Westwood Studios
PreviewVideo: ally1.vqa
Tileset: SNOW
MapSize: 128,128
@@ -22,6 +20,12 @@ UseAsShellmap: False
Type: Campaign
Videos:
Briefing: ally1.vqa
GameStart: landing.vqa
GameWon: snowbomb.vqa
GameLost: bmap.vqa
Options:
Crates: False
Fog: True
@@ -586,7 +590,6 @@ Rules:
Scripts: allies01.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
-StartGameNotification:
TRAN.Extraction:
Inherits: TRAN
RenderUnit:

View File

@@ -22,16 +22,10 @@ end
MissionAccomplished = function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("montpass.vqa")
end)
end
MissionFailed = function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("frozen.vqa")
end)
end
Tick = function()
@@ -109,9 +103,7 @@ WorldLoaded = function()
Trigger.OnPlayerLost(player, MissionFailed)
Trigger.OnPlayerWon(player, MissionAccomplished)
Media.PlayMovieFullscreen("mcv.vqa", function()
ConquestObjective = player.AddPrimaryObjective("Secure the area.")
end)
ConquestObjective = player.AddPrimaryObjective("Secure the area.")
Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlaySpeechNotification(allies, "MissionTimerInitialised") end)

View File

@@ -10,8 +10,6 @@ Description: A critical supply convoy is due through this area in 10 minutes, bu
Author: Westwood Studios
PreviewVideo: ally2.vqa
Tileset: SNOW
MapSize: 128,128
@@ -22,6 +20,12 @@ UseAsShellmap: False
Type: Campaign
Videos:
Briefing: ally2.vqa
GameStart: mcv.vqa
GameWon: montpass.vqa
GameLost: frozen.vqa
Options:
ShortGame: False
Crates: False
@@ -882,7 +886,6 @@ Rules:
Scripts: allies02.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
-StartGameNotification:
^Vehicle:
Tooltip:
GenericVisibility: Enemy

View File

@@ -114,13 +114,11 @@ InitObjectives = function()
Trigger.OnPlayerLost(player, function()
Trigger.AfterDelay(25, function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlayMovieFullscreen("sovtstar.vqa") end)
end)
end)
Trigger.OnPlayerWon(player, function()
Trigger.AfterDelay(25, function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function() Media.PlayMovieFullscreen("toofar.vqa") end)
end)
end)
end
@@ -250,9 +248,7 @@ WorldLoaded = function()
InitPlayers()
Media.PlayMovieFullscreen("brdgtilt.vqa", function()
InitObjectives()
InitTriggers()
SendAlliedUnits()
end)
InitObjectives()
InitTriggers()
SendAlliedUnits()
end

View File

@@ -20,6 +20,11 @@ UseAsShellmap: False
Type: Campaign
Videos:
GameStart: brdgtilt.vqa
GameWon: toofar.vqa
GameLost: sovtstar.vqa
Options:
ShortGame: False
Crates: False
@@ -1380,7 +1385,6 @@ Rules:
Scripts: allies03a.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
-StartGameNotification:
^Infantry:
Tooltip:
GenericVisibility: Enemy

View File

@@ -20,7 +20,11 @@ UseAsShellmap: False
Type: Campaign
PreviewVideo: soviet1.vqa
Videos:
Briefing: soviet1.vqa
GameStart: flare.vqa
GameWon: snstrafe.vqa
GameLost: sfrozen.vqa
Options:
ShortGame: False
@@ -783,7 +787,6 @@ Rules:
Scripts: soviet01.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
-StartGameNotification:
V01:
LeavesHusk:
HuskActor: healcrate

View File

@@ -46,27 +46,16 @@ WorldLoaded = function()
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
end)
Media.PlayMovieFullscreen("flare.vqa", function()
CivilProtectionObjective = france.AddPrimaryObjective("Protect the civilians.")
VillageRaidObjective = player.AddPrimaryObjective("Raze the village.")
JeepDemolishingBridge()
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlaySpeechNotification(player, "StartGame")
end)
end)
CivilProtectionObjective = france.AddPrimaryObjective("Protect the civilians.")
VillageRaidObjective = player.AddPrimaryObjective("Raze the village.")
JeepDemolishingBridge()
Trigger.OnPlayerWon(player, function()
Media.PlaySpeechNotification(player, "Win")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("snstrafe.vqa")
end)
end)
Trigger.OnPlayerLost(player, function()
Media.PlaySpeechNotification(player, "Lose")
Trigger.AfterDelay(DateTime.Seconds(1), function()
Media.PlayMovieFullscreen("sfrozen.vqa")
end)
end)
Trigger.AfterDelay(DateTime.Seconds(2), InsertYaks)