Remove "Primary" tag.
This commit is contained in:
@@ -95,6 +95,14 @@ construction_yard:
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ZOffset: 256
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UpgradeTypes: stardecoration
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UpgradeMinEnabledLevel: 1
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WithDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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wind_trap:
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Inherits: ^Building
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@@ -198,6 +206,14 @@ barracks:
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ZOffset: 256
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UpgradeTypes: stardecoration
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UpgradeMinEnabledLevel: 1
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WithDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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refinery:
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Inherits: ^Building
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@@ -366,6 +382,14 @@ light_factory:
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ZOffset: 256
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UpgradeTypes: stardecoration
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UpgradeMinEnabledLevel: 1
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WithDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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heavy_factory:
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Inherits: ^Building
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@@ -439,6 +463,14 @@ heavy_factory:
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ZOffset: 256
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UpgradeTypes: stardecoration
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UpgradeMinEnabledLevel: 1
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WithDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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outpost:
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Inherits: ^Building
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@@ -541,6 +573,14 @@ starport:
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Power:
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Amount: -150
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ProvidesPrerequisite@buildingname:
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WithDecoration@primary:
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RequiresSelection: true
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Image: pips
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Sequence: tag-primary
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ReferencePoint: Top
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ZOffset: 256
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UpgradeTypes: primary
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UpgradeMinEnabledLevel: 1
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wall:
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Inherits@1: ^SpriteActor
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