moved starting units into session.ini

This commit is contained in:
Chris Forbes
2009-11-19 18:07:57 +13:00
parent 732f3c6c63
commit 5b213473ad
4 changed files with 28 additions and 15 deletions

View File

@@ -3,6 +3,8 @@ using System.Windows.Forms;
using OpenRa.FileFormats;
using OpenRa.Game.Graphics;
using System.Runtime.InteropServices;
using OpenRa.Game.Traits;
using System.IO;
namespace OpenRa.Game
{
@@ -58,17 +60,6 @@ namespace OpenRa.Game
SequenceProvider.ForcePrecache();
Game.world.Add( new Actor( "mcv", Rules.Map.Offset + new int2( 5, 5 ), Game.players[ 1 ] ) );
Game.world.Add( new Actor( "mcv", Rules.Map.Offset + new int2( 7, 5 ), Game.players[ 2 ] ) );
Game.world.Add( new Actor( "mcv", Rules.Map.Offset + new int2( 9, 5 ), Game.players[ 0 ] ) );
Game.world.Add( new Actor( "jeep", Rules.Map.Offset + new int2( 9, 14 ), Game.players[ 1 ] ) );
Game.world.Add( new Actor( "3tnk", Rules.Map.Offset + new int2( 12, 7 ), Game.players[ 1 ] ) );
Game.world.Add( new Actor( "apc", Rules.Map.Offset + new int2( 13, 7 ), Game.players[ 1 ] ) );
Game.world.Add( new Actor( "ca", Rules.Map.Offset + new int2( 40, 7 ), Game.players[ 1 ] ) );
Game.world.Add( new Actor( "e1", Rules.Map.Offset + new int2( 9, 13 ), Game.players[ 1 ] ) );
Game.world.Add( new Actor( "arty", Rules.Map.Offset + new int2( 10, 13 ), Game.players[ 1 ] ) );
Game.world.Add( new Actor( "heli", Rules.Map.Offset + new int2( 11, 12 ), Game.players[ 1 ] ) );
renderer.BuildPalette( Rules.Map );
ShowCursor(false);
Game.ResetTimer();