Add vision and VTOL husk to the carryall while in process of lifting harvesters.
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@@ -10,6 +10,7 @@ carryall.reinforce:
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Type: light
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Type: light
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Aircraft:
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Aircraft:
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CruiseAltitude: 2160
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CruiseAltitude: 2160
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CruisingCondition: cruising
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InitialFacing: 0
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InitialFacing: 0
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Speed: 144 # 112 * ~1.3 for balance reasons
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Speed: 144 # 112 * ~1.3 for balance reasons
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TurnSpeed: 4
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TurnSpeed: 4
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@@ -25,9 +26,14 @@ carryall.reinforce:
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Targetable@AIRBORNE:
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Targetable@AIRBORNE:
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TargetTypes: Air
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TargetTypes: Air
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RequiresCondition: airborne
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RequiresCondition: airborne
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SpawnActorOnDeath:
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SpawnActorOnDeath@CRUISING:
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Actor: carryall.husk
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Actor: carryall.husk
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RequiresCondition: airborne
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RequiresCondition: cruising
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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SpawnActorOnDeath@LANDING:
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Actor: carryall.huskVTOL
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RequiresCondition: !cruising
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OwnerType: InternalName
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OwnerType: InternalName
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EffectiveOwnerFromOwner: true
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EffectiveOwnerFromOwner: true
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Carryall:
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Carryall:
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@@ -52,6 +58,16 @@ carryall:
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LoadingDelay: 10
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LoadingDelay: 10
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UnloadingDelay: 15
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UnloadingDelay: 15
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LocalOffset: 0, 0, -128
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LocalOffset: 0, 0, -128
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Aircraft:
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MinAirborneAltitude: 400
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RevealsShroud@lifting_low:
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Range: 2c512
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Type: GroundPosition
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RequiresCondition: !airborne
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RevealsShroud@lifting_high:
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Range: 1c256
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Type: GroundPosition
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RequiresCondition: !cruising
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Buildable:
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Buildable:
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Queue: Aircraft
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Queue: Aircraft
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BuildPaletteOrder: 120
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BuildPaletteOrder: 120
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@@ -124,3 +140,17 @@ carryall.husk:
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VTOL: true
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VTOL: true
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RenderSprites:
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RenderSprites:
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Image: carryall
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Image: carryall
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carryall.huskVTOL:
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Inherits: ^AircraftHusk
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Tooltip:
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Name: Carryall
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FallsToEarth:
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Moves: False
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Velocity: 0c128
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Aircraft:
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TurnSpeed: 4
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CanHover: True
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VTOL: true
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RenderSprites:
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Image: carryall
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