diff --git a/OpenRA.Game/Map/Map.cs b/OpenRA.Game/Map/Map.cs
index 1985da8503..23680ea3d7 100644
--- a/OpenRA.Game/Map/Map.cs
+++ b/OpenRA.Game/Map/Map.cs
@@ -58,15 +58,12 @@ namespace OpenRA
public class MapOptions
{
- public bool? AllyBuildRadius;
public string TechLevel;
public string[] Difficulties = { };
public bool? ShortGame;
public void UpdateServerSettings(Session.Global settings)
{
- if (AllyBuildRadius.HasValue)
- settings.AllyBuildRadius = AllyBuildRadius.Value;
if (ShortGame.HasValue)
settings.ShortGame = ShortGame.Value;
}
diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
index f19e4b8e08..4190885ebc 100644
--- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
+++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
@@ -733,6 +733,7 @@
+
diff --git a/OpenRA.Mods.Common/ServerTraits/LobbyCommands.cs b/OpenRA.Mods.Common/ServerTraits/LobbyCommands.cs
index 5d5320faf2..8f8310da0f 100644
--- a/OpenRA.Mods.Common/ServerTraits/LobbyCommands.cs
+++ b/OpenRA.Mods.Common/ServerTraits/LobbyCommands.cs
@@ -569,7 +569,8 @@ namespace OpenRA.Mods.Common.Server
return true;
}
- if (server.Map.Options.AllyBuildRadius.HasValue)
+ var mapBuildRadius = server.Map.Rules.Actors["world"].TraitInfoOrDefault();
+ if (mapBuildRadius == null || mapBuildRadius.AllyBuildRadiusLocked)
{
server.SendOrderTo(conn, "Message", "Map has disabled ally build radius configuration.");
return true;
@@ -1035,6 +1036,9 @@ namespace OpenRA.Mods.Common.Server
var startingUnits = server.Map.Rules.Actors["world"].TraitInfoOrDefault();
gs.StartingUnitsClass = startingUnits == null ? "none" : startingUnits.StartingUnitsClass;
+ var mapBuildRadius = server.Map.Rules.Actors["world"].TraitInfoOrDefault();
+ gs.AllyBuildRadius = mapBuildRadius != null && mapBuildRadius.AllyBuildRadiusEnabled;
+
server.Map.Options.UpdateServerSettings(server.LobbyInfo.GlobalSettings);
}
diff --git a/OpenRA.Mods.Common/Traits/World/MapBuildRadius.cs b/OpenRA.Mods.Common/Traits/World/MapBuildRadius.cs
new file mode 100644
index 0000000000..d3becc3a00
--- /dev/null
+++ b/OpenRA.Mods.Common/Traits/World/MapBuildRadius.cs
@@ -0,0 +1,28 @@
+#region Copyright & License Information
+/*
+ * Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
+ * This file is part of OpenRA, which is free software. It is made
+ * available to you under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version. For more
+ * information, see COPYING.
+ */
+#endregion
+
+using System.Collections.Generic;
+using OpenRA.Traits;
+
+namespace OpenRA.Mods.Common.Traits
+{
+ [Desc("Controls the build radius checkboxes in the lobby options.")]
+ public class MapBuildRadiusInfo : TraitInfo
+ {
+ [Desc("Default value of the ally build radius checkbox in the lobby.")]
+ public readonly bool AllyBuildRadiusEnabled = true;
+
+ [Desc("Prevent the ally build radius state from being changed in the lobby.")]
+ public readonly bool AllyBuildRadiusLocked = false;
+ }
+
+ public class MapBuildRadius { }
+}
diff --git a/OpenRA.Mods.Common/Widgets/Logic/Lobby/LobbyLogic.cs b/OpenRA.Mods.Common/Widgets/Logic/Lobby/LobbyLogic.cs
index b33cbd46a5..d4d61c6d5f 100644
--- a/OpenRA.Mods.Common/Widgets/Logic/Lobby/LobbyLogic.cs
+++ b/OpenRA.Mods.Common/Widgets/Logic/Lobby/LobbyLogic.cs
@@ -391,8 +391,14 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var allybuildradius = optionsBin.GetOrNull("ALLYBUILDRADIUS_CHECKBOX");
if (allybuildradius != null)
{
+ var allyBuildRadiusLocked = new CachedTransform