fixed broken INIs rather than hiding the brokenness
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@@ -3,9 +3,7 @@ namespace OpenRa.GameRules
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{
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public class WeaponInfo
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{
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public readonly string Anim = null;
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public readonly int Burst = 1;
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public readonly bool Camera = false;
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public readonly bool Charges = false;
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public readonly int Damage = 0;
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public readonly string Projectile = "Invisible";
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@@ -13,7 +11,6 @@ namespace OpenRa.GameRules
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public readonly float Range = 0;
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public readonly string Report = null;
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public readonly int Speed = -1;
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public readonly bool Supress = false;
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public readonly bool TurboBoost = false;
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public readonly string Warhead = null;
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