Remove unused map options from minigame maps.

This commit is contained in:
Paul Chote
2018-06-03 11:07:16 +00:00
parent 398ae75525
commit 5b47aa4a9e
7 changed files with 70 additions and 20 deletions

View File

@@ -2,15 +2,21 @@ World:
CrateSpawner:
CheckboxEnabled: False
CheckboxLocked: True
CheckboxVisible: False
-SpawnMPUnits:
MapBuildRadius:
AllyBuildRadiusCheckboxLocked: True
AllyBuildRadiusCheckboxEnabled: False
AllyBuildRadiusCheckboxVisible: False
BuildRadiusCheckboxLocked: True
BuildRadiusCheckboxEnabled: True
BuildRadiusCheckboxVisible: False
MapOptions:
TechLevelDropdownLocked: True
TechLevelDropdownVisible: False
TechLevel: unrestricted
MPStartLocations:
SeparateTeamSpawnsCheckboxVisible: false
APWR:
Buildable:
@@ -60,10 +66,13 @@ Player:
Shroud:
FogCheckboxLocked: True
FogCheckboxEnabled: True
FogCheckboxVisible: False
ExploredMapCheckboxLocked: True
ExploredMapCheckboxEnabled: False
ExploredMapCheckboxVisible: False
PlayerResources:
DefaultCashDropdownLocked: True
DefaultCashDropdownVisible: False
DefaultCash: 60
ChronoshiftPower:
Icon: chrono
@@ -93,6 +102,9 @@ Player:
LobbyPrerequisiteCheckbox@GLOBALBOUNTY:
Enabled: True
Locked: True
Visible: False
LobbyPrerequisiteCheckbox@GLOBALFACTUNDEPLOY:
Visible: False
MNLYR:
Inherits: ^TrackedVehicle