Rename WithMuzzleFlash to WithMuzzleOverlay

This commit is contained in:
reaperrr
2015-09-20 00:31:13 +02:00
parent cdd4590ece
commit 5b5164211e
21 changed files with 62 additions and 52 deletions

View File

@@ -1382,7 +1382,7 @@ Rules:
-Huntable:
-Targetable:
-Armament:
-WithMuzzleFlash:
-WithMuzzleOverlay:
Cargo:
Types: ~disabled
RevealsShroud:

View File

@@ -236,8 +236,8 @@ Rules:
Name: secondary
Weapon: M60mg
AttackFrontal:
WithMuzzleFlash@PRIMARY:
WithMuzzleFlash@SECONDARY:
WithMuzzleOverlay@PRIMARY:
WithMuzzleOverlay@SECONDARY:
Armament: secondary
MustBeDestroyed:
RequiredForShortGame: true

View File

@@ -2206,7 +2206,7 @@ Rules:
Recoil: 43
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
WithTurret:
AutoTarget:
Explodes:

View File

@@ -182,7 +182,7 @@ YAK:
ReturnOnIdle:
SelectionDecorations:
VisualBounds: 30,28,0,2
WithMuzzleFlash:
WithMuzzleOverlay:
Contrail:
Offset: -853,0,0
SpawnActorOnDeath:
@@ -328,7 +328,7 @@ HIND:
ReloadTicks: 8
SelectionDecorations:
VisualBounds: 38,32,0,0
WithMuzzleFlash:
WithMuzzleOverlay:
SpawnActorOnDeath:
Actor: HIND.Husk
SmokeTrailWhenDamaged:

View File

@@ -199,7 +199,7 @@ CA:
RecoilRecovery: 34
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
SelectionDecorations:
VisualBounds: 44,44
WithTurret@PRIMARY:
@@ -272,7 +272,7 @@ PT:
Weapon: DepthCharge
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
SelectionDecorations:
VisualBounds: 36,36
WithTurret:

View File

@@ -454,7 +454,7 @@ AGUN:
LocalOffset: 432,150,-30, 432,-150,-30
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
RenderRangeCircle:
RangeCircleType: aa
Power:
@@ -616,7 +616,7 @@ GUN:
LocalOffset: 512,0,112
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
Power:
Amount: -40
DetectCloaked:
@@ -692,7 +692,7 @@ SAM:
Weapon: Nike
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
RenderRangeCircle:
RangeCircleType: aa
Power:

View File

@@ -60,7 +60,7 @@ V2RL:
LocalOffset: 768,0,90
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
@@ -97,7 +97,7 @@ V2RL:
LocalOffset: 720,0,80
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
@@ -136,7 +136,7 @@ V2RL:
LocalOffset: 768,85,90, 768,-85,90
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
@@ -184,7 +184,7 @@ V2RL:
Recoil: 43
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
WithTurret:
AutoTarget:
SpawnActorOnDeath:
@@ -224,7 +224,7 @@ ARTY:
LocalOffset: 624,0,208
MuzzleSequence: muzzle
AttackFrontal:
WithMuzzleFlash:
WithMuzzleOverlay:
Explodes:
Weapon: ArtilleryExplode
EmptyWeapon: UnitExplodeSmall
@@ -343,7 +343,7 @@ JEEP:
Weapon: M60mg
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
WithTurret:
AutoTarget:
Cargo:
@@ -378,7 +378,7 @@ APC:
LocalOffset: 0,0,171
MuzzleSequence: muzzle
AttackFrontal:
WithMuzzleFlash:
WithMuzzleOverlay:
AutoTarget:
Cargo:
Types: Infantry
@@ -601,7 +601,7 @@ FTRK:
LocalOffset: 512,0,192
MuzzleSequence: muzzle
AttackTurreted:
WithMuzzleFlash:
WithMuzzleOverlay:
WithTurret:
AutoTarget:
SelectionDecorations: