Place constraints on ActorReferences in ParatroopersPower to improve linting
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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Traits
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{
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public class ParatroopersPowerInfo : SupportPowerInfo
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{
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[ActorReference]
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[ActorReference(typeof(AircraftInfo))]
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public readonly string UnitType = "badr";
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public readonly int SquadSize = 1;
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public readonly WVec SquadOffset = new WVec(-1536, 1536, 0);
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@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Traits
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[Desc("Spawn and remove the plane this far outside the map.")]
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public readonly WDist Cordon = new WDist(5120);
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[ActorReference]
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[ActorReference(typeof(PassengerInfo))]
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[Desc("Troops to be delivered. They will be distributed between the planes if SquadSize > 1.")]
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public readonly string[] DropItems = { };
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