add trait documentation
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@@ -23,6 +23,7 @@ namespace OpenRA.Mods.Common.Traits
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IEnumerable<IActorPreview> RenderPreviewSprites(ActorPreviewInitializer init, RenderSpritesInfo rs, string image, int facings, PaletteReference p);
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}
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[Desc("Render trait fundament that won't work without additional With* render traits.")]
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public class RenderSpritesInfo : IRenderActorPreviewInfo, ITraitInfo, ILegacyEditorRenderInfo
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{
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[Desc("The sequence name that defines the actor sprites. Defaults to the actor name.")]
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