Refactor McvDeploy into a generic 'transform into another actor' trait
This commit is contained in:
@@ -67,12 +67,17 @@ namespace OpenRa.Orders
|
||||
return Cursor.Move;
|
||||
else
|
||||
return Cursor.MoveBlocked;
|
||||
case "DeployMcv":
|
||||
var factBuildingInfo = Rules.Info["fact"].Traits.Get<BuildingInfo>();
|
||||
if (a.World.CanPlaceBuilding("fact", factBuildingInfo, a.Location - new int2(1, 1), a))
|
||||
return Cursor.Deploy;
|
||||
else
|
||||
return Cursor.DeployBlocked;
|
||||
case "DeployTransform":
|
||||
var depInfo = a.Info.Traits.Get<TransformsOnDeployInfo>();
|
||||
var transInfo = Rules.Info[depInfo.TransformsInto];
|
||||
if (transInfo.Traits.Contains<BuildingInfo>())
|
||||
{
|
||||
var bi = transInfo.Traits.Get<BuildingInfo>();
|
||||
if (!a.World.CanPlaceBuilding(depInfo.TransformsInto, bi, a.Location + new int2(depInfo.Offset[0], depInfo.Offset[1]), a))
|
||||
return Cursor.DeployBlocked;
|
||||
}
|
||||
return Cursor.Deploy;
|
||||
|
||||
case "Deploy": return Cursor.Deploy;
|
||||
case "Enter": return Cursor.Enter;
|
||||
case "EnterTransport": return Cursor.Enter;
|
||||
|
||||
Reference in New Issue
Block a user