diff --git a/OpenRA.Mods.Common/Lint/CheckTargetHealthRadius.cs b/OpenRA.Mods.Common/Lint/CheckTargetHealthRadius.cs deleted file mode 100644 index 106bd12d68..0000000000 --- a/OpenRA.Mods.Common/Lint/CheckTargetHealthRadius.cs +++ /dev/null @@ -1,92 +0,0 @@ -#region Copyright & License Information -/* - * Copyright 2007-2017 The OpenRA Developers (see AUTHORS) - * This file is part of OpenRA, which is free software. It is made - * available to you under the terms of the GNU General Public License - * as published by the Free Software Foundation, either version 3 of - * the License, or (at your option) any later version. For more - * information, see COPYING. - */ -#endregion - -using System; -using System.Linq; -using OpenRA.Mods.Common.Projectiles; -using OpenRA.Mods.Common.Traits; -using OpenRA.Mods.Common.Warheads; -using OpenRA.Traits; - -namespace OpenRA.Mods.Common.Lint -{ - class CheckTargetHealthRadius : ILintRulesPass - { - public void Run(Action emitError, Action emitWarning, Ruleset rules) - { - foreach (var actorInfo in rules.Actors) - { - var healthTraits = actorInfo.Value.TraitInfos().ToList(); - if (!healthTraits.Any()) - continue; - - var targetable = actorInfo.Value.TraitInfos().SelectMany(x => x.GetTargetTypes()).ToList(); - if (!targetable.Any()) - continue; - - foreach (var weaponInfo in rules.Weapons) - { - var warheads = weaponInfo.Value.Warheads.OfType().Where(dw => dw.Damage > 0); - - foreach (var warhead in warheads) - { - // This is a special warhead, like the one on `weathering` in D2k. - if (!warhead.DamageTypes.Any()) - continue; - - // This warhead cannot affect this actor. - if (!warhead.ValidTargets.Overlaps(targetable)) - continue; - - if (healthTraits.Where(x => x.Shape.OuterRadius.Length > warhead.TargetExtraSearchRadius.Length).Any()) - emitError("Actor type `{0}` has a health radius exceeding the victim scan radius of a SpreadDamageWarhead on `{1}`!" - .F(actorInfo.Key, weaponInfo.Key)); - } - - var effectWarheads = weaponInfo.Value.Warheads.OfType(); - - foreach (var warhead in effectWarheads) - { - // This warhead cannot affect this actor. - if (!warhead.ValidTargets.Overlaps(targetable)) - continue; - - if (healthTraits.Where(x => x.Shape.OuterRadius.Length > warhead.TargetSearchRadius.Length).Any()) - emitError("Actor type `{0}` has a health radius exceeding the victim scan radius of a CreateEffectWarhead on `{1}`!" - .F(actorInfo.Key, weaponInfo.Key)); - } - - var bullet = weaponInfo.Value.Projectile as BulletInfo; - var missile = weaponInfo.Value.Projectile as MissileInfo; - var areabeam = weaponInfo.Value.Projectile as AreaBeamInfo; - - if (bullet == null && missile == null && areabeam == null) - continue; - - var targetExtraSearchRadius = WDist.Zero; - - if (bullet != null) - targetExtraSearchRadius = bullet.TargetExtraSearchRadius; - - if (missile != null) - targetExtraSearchRadius = missile.TargetExtraSearchRadius; - - if (areabeam != null) - targetExtraSearchRadius = areabeam.TargetExtraSearchRadius; - - if (healthTraits.Where(x => x.Shape.OuterRadius.Length > targetExtraSearchRadius.Length).Any()) - emitError("Actor type `{0}` has a health radius exceeding the victim scan radius of the projectile on `{1}`!" - .F(actorInfo.Key, weaponInfo.Key)); - } - } - } - } -} diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index 9928f29a32..8d9bb7bc9c 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -181,7 +181,6 @@ -